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Thread: culture points

  1. #1

    Default culture points

    I'm going to assume what this thread is about, has become obvious, as you read the title before clicking it to open the thread itself.

    Anyways, I'm looking at expansion (go figure) and wondering exactly how culture points are generated. My residence/palace tell me how much I have, and how much I produce per day. I'm assuming that this number goes up depending on a number of variables, I'm also under the impression that building things may directly influence either the rate produced per day, or simply the current ammount of culture points held. I draw this assumption from http://kirilloid.ru/travian/culture.php

    Can anyone elaborate, or maybe explain the graph givem by that link: I'm clearly not getting 400 culture points for building a level 1 wall :P

    all comments/information is appreciated.

  2. #2
    This embassy hath a pleasant seat. Ninja Squirrel's Avatar
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    I have no idea how to read that chart either.

    Try this one instead: http://help.travian.us/index.php?type=faq&mod=532

    Quote Originally Posted by Sleeping Bear
    I locked NS's thread.

  3. #3

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    Quote Originally Posted by Ninja Squirrel View Post
    I have no idea how to read that chart either.

    Try this one instead: http://help.travian.us/index.php?type=faq&mod=532
    Thanks, that cleared it up.

  4. #4

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    Quote Originally Posted by Ninja Squirrel View Post
    I have no idea how to read that chart either.

    Try this one instead: http://help.travian.us/index.php?type=faq&mod=532

    the chart that Mr. Ninja pointed out is the one I use as well not only is it made be the makers of the game but ya WTF that one chart is confusing.
    Good news every one!
    Quote Originally Posted by retrogeek42 View Post
    If your village isn't that big in 2 DAYS, you've done something wrong! And that's coming from a newb!

  5. #5

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    Quote Originally Posted by darkorps View Post
    I'm going to assume what this thread is about, has become obvious, as you read the title before clicking it to open the thread itself.

    Anyways, I'm looking at expansion (go figure) and wondering exactly how culture points are generated. My residence/palace tell me how much I have, and how much I produce per day. I'm assuming that this number goes up depending on a number of variables, I'm also under the impression that building things may directly influence either the rate produced per day, or simply the current ammount of culture points held. I draw this assumption from http://kirilloid.ru/travian/culture.php

    Can anyone elaborate, or maybe explain the graph givem by that link: I'm clearly not getting 400 culture points for building a level 1 wall :P

    all comments/information is appreciated.
    I think that chart that you have references how much resource per hourly CP generation you must spend.

    The chart says academy and main building and marketplace are the least expensive per CP generation, which is true. The main building doesnt generate nearly as much as the marketplace or academy but getting it to level 20 cost very little when compared to other buildings.

    The chart is for optimizing your CP growth when you dont have the resources to hit level 20 with the building, which is understandable given the costs of some level 19-20 buildings.

  6. #6

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    Quote Originally Posted by raeyunred View Post
    I think that chart that you have references how much resource per hourly CP generation you must spend.

    The chart says academy and main building and marketplace are the least expensive per CP generation, which is true. The main building doesnt generate nearly as much as the marketplace or academy but getting it to level 20 cost very little when compared to other buildings.

    The chart is for optimizing your CP growth when you dont have the resources to hit level 20 with the building, which is understandable given the costs of some level 19-20 buildings.
    I think I understand the first chart...the number it gives you is the number of resources you need to spend to increase cp by 1/day.

    For instance, a lvl 11 main building costs 2240 total resources, and earns you 3cp/day. 2240/3=747 (746.666 repeating for you mathies out there having a heart attack). To use the chart, look at the next level for each building, and see which has the lowest number.

    I don't know how they get the number for the small party. 20330 resources nets you 500cp - a cost of 41/cp, not 8.4.

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