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Thread: How to chief

  1. #1

    Default How to chief

    So you want to find out how to conquer a village? You have come to the right place, this is a basic guide on how to chief a village

    What is cheifing?

    Chiefing someones village is basically lowering the loyalty of that village from 100% to 0%, this is accomplished by sending chiefs at the village, they will lower the loyalty, argo the name "chiefing"

    How do i chief someone?

    before you chief someone you have to make it unclear which village you will REALLY be chiefing, you can fool your enemies by sending what are known as fakes, you simply send attacks at villages and oasis near your target, i often send fakes to everyone in their 21x21 who is in their alliance and all the oasis

    when you chief someone there should be a maximum difference of 6 seconds between your first attack, to your last reins, and if possible, the village should be conquered in the one run. This can be accomplished in 6 waves, like this:

    attack no1: this is your clearing wave, and on large chiefing attempts, this is usually the hammer of the attacker

    for teutons: mainly axes and TK, though if you are not confident that your hammer is enough then you can also send your main raiding force with it, which should be mace and maybe some palis if you really feel you need it.

    For romans: Imps, EC, i dont suggest attacking with anything other than that except maybe EI if your not confident

    Gauls: Swords and haeds, and like the other tribes, send some TT if you are not confident

    The purpose of this attack is to clear out any troops the defender has in his village, to
    make it easier for your chiefs and cats later

    attack no2: now its time for the cats to roll, send as many cats as you think you will need to destroy his residence, which you should have scouted, but dont send these cats alone, just to be sure.

    attack no3: now that the residence has been destroyed you can send your chiefs, but you must send these with an escort too, incase the enemy has a meticulously timed defense, its unlikely, but possible,

    attack no4: more chiefs here, now you may be asking, why not send all the chiefs in one attack, dont put all your eggs in one basket, if the enemy times his defense to perfection, then you lose ALL your chiefs, some people do 3 attacks, though i stick to 2

    the village should now be under your control, so you have to do these next steps to improve your foothold on that village and make your enemies think twice about trying to retake it

    wave 5: defensive troops, lots of them

    wave 6: enough wheat to support your defensive troops

    so lets break it down, the waves should be no more than 1 second apart, this should be done through multi-tabbing, if you dont know what that is GTFO

    Do i have to do this on my own?

    Thats the beauty of it, because the answer is no, i often have my alliance members help me, either by them sending chiefs, fakes, or even a clearing wave

    Any suggestions to add in would be appreciated

    The end

  2. #2
    Pondering the perplexities of life. Rair902's Avatar
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    Quote Originally Posted by renji View Post
    So you want to find out how to conquer a village? You have come to the right place, this is a basic guide on how to chief a village

    What is chiefing?

    Chiefing someones village is basically lowering the loyalty of that village from 100% to 0%, this is accomplished by sending chiefs at the village, they will lower the loyalty, argo the name "chiefing"

    How do i chief someone?

    before you chief someone you have to make it unclear which village you will REALLY be chiefing, you can fool your enemies by sending what are known as fakes, you simply send attacks at villages and oasis near your target, i often send fakes to everyone in their 21x21 who is in their alliance and all the oasis

    when you chief someone there should be a maximum difference of 6 seconds between your first attack, to your last reins, and if possible, the village should be conquered in the one run. This can be accomplished in 6 waves, like this:

    attack no1: this is your clearing wave, and on large chiefing attempts, this is usually the hammer of the attacker

    for teutons: mainly axes and TK, though if you are not confident that your hammer is enough then you can also send your main raiding force with it, which should be mace and maybe some palis if you really feel you need it.

    For romans: Imps, EC, i dont suggest attacking with anything other than that except maybe EI if your not confident

    Gauls: Swords and haeds, and like the other tribes, send some TT if you are not confident

    The purpose of this attack is to clear out any troops the defender has in his village, to
    make it easier for your chiefs and cats later

    attack no2: now its time for the cats to roll, send as many cats as you think you will need to destroy his residence, which you should have scouted, but dont send these cats alone, just to be sure.

    attack no3: now that the residence has been destroyed you can send your chiefs, but you must send these with an escort too, incase the enemy has a meticulously timed defense, its unlikely, but possible,

    attack no4: more chiefs here, now you may be asking, why not send all the chiefs in one attack, dont put all your eggs in one basket, if the enemy times his defense to perfection, then you lose ALL your chiefs, some people do 3 attacks, though i stick to 2

    the village should now be under your control, so you have to do these next steps to improve your foothold on that village and make your enemies think twice about trying to retake it

    wave 5: defensive troops, lots of them

    wave 6: enough wheat to support your defensive troops

    so lets break it down, the waves should be no more than 1 second apart, this should be done through multi-tabbing, if you dont know what that is GTFO

    Do i have to do this on my own?

    Thats the beauty of it, because the answer is no, i often have my alliance members help me, either by them sending chiefs, fakes, or even a clearing wave

    Any suggestions to add in would be appreciated

    The end
    fixed and guide is good

  3. #3

  4. #4
    My chickens - they've escaped! g1tarw1zard's Avatar
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    You forgot to add that you can send rams to destroy the wall on the clearing wave. Other than that, good job!
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  5. #5

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    Quote Originally Posted by g1tarw1zard View Post
    You forgot to add that you can send rams to destroy the wall on the clearing wave.
    i will add it in, and thanks for the suggestion

  6. #6

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    Quote Originally Posted by Rair902 View Post
    fixed and guide is good
    thanks for the fix

  7. #7

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    I would add:
    1. "Check your culture points for reasons unknown"
    2. "Reinforcements for the chiefed village are important." - More info on Loyalty regeneration.
    3. Effects when a village is chiefed - lower levels depending on pop, potentially filled expansion slots?
    4. Where to build chiefs

    The less people know about tabbed browsing, the better. However, knowing certain conditions that must be fulfilled is essential. I see these questions quite often and while this is a guide on "how" to chief" it's not going to help anyone when they follow the instructions to the letter and wonder what the hell culture points have to do with a chief.

  8. #8
    This embassy hath a pleasant seat. Daft Punk's Avatar
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    Great Guide!

    But I think you missed out on one very important thing.

    SCOUTING.

    You need to know the defense, the troops, and all sorts of things.

    For example, scout all the villages this person has at night, preferably with about 100 scouts or so, you cannot be detected. I cannot stress this rule, you cannot be detected. Why all the villages at night?

    1. It's night. Unless the person has a dual, or has an overnight raid (unlikely by the time many people have chiefs, as many people trust in their defense) the troops will be at home. I mean Nighttime in the .us servers, which would probably be best from around 5-9GMT Which will be night, like very late night during the server.

    2. All the villages if scouted successfully will give you a very fine picture of your opponents defense capabilities. Of course, this is not enough, you need to send enough troops to ensure any defense from the alliance will be destroyed, at a slight-moderate cost to your hammer. Nothing sucks than having to rebuild your hammer mid-game.

    If you find the target is definately not worth the defense, you may need to cancel off the attack unless it is absolutely necessary to chief the village, like say an enemy of your alliance has settled your 7x7.

    EDIT: Don't be too harsh on new players that haven't heard of multi tabbing. Just summerize it that most new web browsers can use it, and usually the command is CTRL+T for Windows XP/Vista
    Last edited by Daft Punk; 01-01-2009 at 03:38 AM.

  9. #9

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    A Little bit more of a concise guide can be found here.

    http://forum.travian.us/showthread.php?t=45026

  10. #10

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    Quote Originally Posted by JD70 View Post
    A Little bit more of a concise guide can be found here.

    http://forum.travian.us/showthread.php?t=45026
    thats a guide on how to cata, mine is on how to chief

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