How do I join an alliance? Can I make one?
If an alliance sends you an invitation, you can accept that invitation by going to your embassy. You must have an embassy to join an alliance, but you do not need to keep your embassy after you have joined.
Alliances can be created once your embassy is level 3.
When should I join an alliance?
Usually, there is no rush to join an alliance. You could wait until your population is 100, even 300. Get to know your area, and join an alliance that is dominant in it. Alliances that have members all over the place aren't typically as effective as alliances which are clustered in the same area. The main reason for this is that it is hard to support someone with an army if your army has to travel 24 hours to get to them.
You also want to avoid alliances that start up at the very beginning of a server. This is because they are started by people who do not realize that upgrading an embassy that early is a waste of resources. Instead of upgrading resources fields, or training troops, and increasing their production, people who start alliances too early stunt their growth. This is a sign of a newbie who hasn't quite grasped the game yet. They tend not to make very good leaders.
What's the deal with attacking?
After Beginners Protection expires, your village can be attacked. Attacking is central to the game, as it is the method with which people and alliances establish dominance. A form of attacking, called farming, exponentially increases the amount of resources coming into your villages.
There are very few rules regarding attacking. Anyone can attack anyone as many times as they wish, as long as they are not doing anything against the few rules that do exist.
Can I move my army from one village to another?
Not exactly. You are able to send an army from one village to defend another village. This is called reinforcing, or reining. Reinforced troops cannot, however, attack from the village they are defending.
The only unit which can be moved from one village to another is the hero. A hero can attack from any of your villages which has a Hero's Mansion in it. It will act as a regular reinforce in another person's village, or in a village which does not have a Hero's Mansion.
Can you explain some of the more common rules?
Of course! There are questions about some rules that appear frequently, and I've provided answers to them in this section:
What is the difference between a dual, and a multi?
A dual describes an account played by more than one person. It is legal to do this on .us servers. A multi is a person who plays several accounts on the same server. This is illegal. You are allowed exactly one account per person per server.
What if my family wants to play too?
There is an option available in game, under Profile -> Account called Same Computer usage. Anyone who uses your internet connection to play Travian should be listed there. Having them listed there means that all trades done between Same Computer users must be at a ratio of 1:1. Same Computer users may not conquer each other's villages.
How do I know if I am on the same internet connection as someone else? They're on a different computer!
The easiest way to find out is to go to http://whatismyip.org/. Do this on both computers. If the numbers that show up are the same on both computers, you are on the same connection, called an IP address.
Pushing is the transfer of more resources than is allowed by Travian rules.
The rules allow the following one way transfers of resources:
- 1 hours worth of total production in the case of a smaller player population wise sending resources to a larger player population wise
- 3 hours worth of total production in the case of a larger player population wise sending resources to a smaller player population wise
Total production is calculated by adding up (Wood Production + Clay Production + Iron Production + Gross Wheat Production)
There are special limitations on resource transfers between sitters, and same computer users. Also, these rules do not apply immediately if you are sending wheat to feed reinforced troops in another village. The stipulation here is that you can not be feeding your troops that are reinforced in someone else's village indefinitely.
If I find or suspect something wrong, who do I contact?
The person to contact regarding such things is the MH. The people doing Support are great people, but they don't have the authority to deal with infractions. Please make sure to clearly explain the situation.
Refer to: Leadership, Politics, and Propaganda.