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#1 | |
![]() Join Date: May 2007
Location: in a house
Posts: 767
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For a Teut, building anything but military infrastructure and troops for the first week severely limits you're growth potential. Step 0: start at least 3-5 days after the server kicks off. Day one. 1. Build wheat field up to level 2 2. Build main building to lvl 3 3. receive message from homeland regarding building a crop to lvl 3. 4. build crop to lvl 3. 5. build rally point 6. build barracks 7. build maces 8. receive shipment from homeland 9. build more maces 10. As soon as you have 3 maces raid the nearest person out of beginner protection. (why do you think you wait 3 days before you start playing.) 11. take resources from raid and build more maces 12. repeat step 11 until you have 15-20 maces 13. take some spoils and build warehouse and granary 14. repeat step 11 until you have 25-30 maces 15. build marketplace 16. use some of you're free gold to cash out all of you're extra iron, clay and some of you're wheat in exact proportions which allow you to build more maces. 17. repeat step 11 until you have 40 maces. 18. Drink lots of coffee, it's going to be a long night. 19. upgrade granary and warehouse to lvl 2 20. repeat step 11 until you have 60 maces 21. upgrade barracks to lvl 4 *Conditional and as needed: use free gold to redistribute your extra resources to build more troops. Day 2: 22. repeat step 11 until you have 70 maces 23. upgrade barracks to lvl 6 24. repeat step 11 until you have 80 maces 25. upgrade warehouse and Granary to lvl 3 26. repeat step 11 until you have 90 maces Day: 3 28: repeat step 11 until you have 100 maces 29: build lvl 3 cranny (optional) 30: upgrade main building to lvl 4 29: repeat step 11 until you have 110 maces 30: upgrade main building to lvl 5 31: build acadamy 32: repeat step 11 until you have 120 maces 33: research scouts 34: repeat step 11 until you have 130 maces 35: build 5 scouts who never leave in you're village There's the first three days. |
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#2 | ||||||
![]() Join Date: Feb 2007
Posts: 472
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5. main building 3 6. granary 7. warehouse 8. marketplace 9. rally 10. barracks 11. Build maces 12. Attack (not raid. No way they'll have troops this fast. Especially not Romans) Quote:
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You're granary's probably in the negative hundreds now and you'll need wheat to fill that so you don't crop kill yourself. If you're approaching crop kill then reinforce your neighbors with your troops. Tell them if they send the troops back that they're gonna die. Scouts are death and a waste of resources at this point. Who cares what you got and why do you care what anyone else has after only 3 days? You're working on your second party and your settlers are already built and ready to go once that culture pops. Once your second village is settled (MUST BE A CROPPER - If there are no croppers within your 9x9 then I would suggest that you delete and start over. Of course you'd check that right away when you land on the new server) By the end of day 4 you should be ready to drop those settlers. Now upgrade your crop in the first village and research your axes. You may start to see horsies at this point but that's just some newb testing out his new toy. Don't fret it. My two cents.
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__________________________________________________ Khitan General: We have won again. This is good! But what is best in life? Khitan Warrior: The open steppe, a fleet horse, falcons at your wrist, and the wind in your hair. Khitan General: Wrong! Conan, what is best in life? Conan: To crush your enemies, see them driven before you, and to hear the lamentations of their women! NAILZZ ▫▪₪ Here I come ₪▪▫ |
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#3 |
![]() Join Date: Mar 2008
Location: <-Here and There->
Posts: 128
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very nice. now if we could just get one for the Guals...
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#4 |
![]() Join Date: Mar 2008
Posts: 89
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pretty good. a roman one like this would be helpful (correct me if it already exists)
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#5 |
![]() Join Date: Mar 2008
Posts: 9
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Giving two cents on a forum is a waste, saith the Jew. But why waste those pennies, when tommorow the government with stop making pennies, and eliminate the billion dollars each year. Here's a cutback; use led paint! If there is anything the Chinese has taught us.... *continues offtopic rant* |
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#6 | ||
![]() Join Date: Feb 2008
Location: In Australia, which is why you're always on when I'm not.
Posts: 1,221
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I disagree. You must protect yourself from larger players when the protection dies off. Without a cranny you'll notice that you won't be able to keep up your dramatic income of troops and upgrades. Quote:
At least not within 3 days.
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Travian Compass +x,+y=NE. +x,-y=SE. -x,-y=SW. -x,+y=NW. The original compass design has been cancelled to allow space. The Attack of Counter Attacks (With refined Rules)! To find recent repping go to the User CP menu up the top. Don't forget to post intelligently so I can give you reputation and you can become a Tradesperson and give me reputation. The Sorcerer of Travian! The Reputation Rank System. |
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#8 | |
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#9 |
![]() Join Date: Feb 2008
Location: In Australia, which is why you're always on when I'm not.
Posts: 1,221
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OK, so I might not be completly right about some things, but here is something I know that is right;
Not all of us have a 24 hour capability of playing Travian. There are things like (sleeping) and (parents) and (school and schoolwork).
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Travian Compass +x,+y=NE. +x,-y=SE. -x,-y=SW. -x,+y=NW. The original compass design has been cancelled to allow space. The Attack of Counter Attacks (With refined Rules)! To find recent repping go to the User CP menu up the top. Don't forget to post intelligently so I can give you reputation and you can become a Tradesperson and give me reputation. The Sorcerer of Travian! The Reputation Rank System. |
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