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Thread: Travian: Legends - Changelog

  1. #1
    Senior Community Manager Minke's Avatar
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    Default Travian: Legends - Changelog

    The changelog to the latest version T4.4

    Features

    - The production of resource fields is raised by 40%.
    - The cranny capacity has been raised. The capacity values at level 1 are 200 and at level 10 2000 for romans and teuton.
    For the gauls its 300 at level 1 and 3000 at level 10.

    - New beginners protection:
    No troops can be sent to a Player who is still in Beginners Protection (any type of troop movements like scouting, reinforcements, attack/raid).
    A player can not send troops to other players when in Beginners Protection (any type of troop movements like scouting, reinforcements, attack/raid).
    A player can attack/raid Natar villages and unoccupied oases even when in Beginners Protection. Once the Beginners Protection ends, it cannot be regained.
    A player now has the possibility to extent his Beginners Protection. He will get a infobox message before his Beginners Protection runs out where he can extent it by 72 hours,
    but no longer than the maximum Beginners Protection time.
    Its not possible to send resources while in Beginners Protection.
    Also it is not possible to accept or setup trades which are worse than 1:1.

    - Daily Quest System:

    Is now activated but it is a little changed:
    Instead of 200 silver the player receives 20000 of a randomly chosen resource.
    The system saves what reward has been given to the player. The player get's the remaining rewards randomly except the crossed out ones.
    Once the player gained all rewards, it starts from the beginning.
    The quests are now shown as "Quests" and not as "Travian Birthday".

    - Water buckets are only usable once per day. (At a 1x server. For speed servers this depends on the speed (24 hours / (RoundDown (Speed/3) + 1))))
    - 8 out of the 13 Natar villages now spawn outside of the grey area on specific coordinates. These villages also have 50% more troops in it.
    - The item drop rates of adventures have been rebalanced to avoid the flooding of items.
    - The number of maximum adventures has been raised to over 400.
    - The appearance times of adventures have been modified.
    - Every account gets 500 CP's at the beginning.
    - The artwork drop time has been changed like it is on the B-Day Servers.
    - The maximum culture points a player can get from an artwork is reduced to 2000.
    - Celebrations now work as they do on the B-Day Servers. Link to Birthday server changelog
    - Trade routes are now allowed to ww villages and artifact villages within the alliance/confederacy.
    - The crop consumption of all troops in ww villages is halved since the moment that the game world gets building plans.
    - The amount of resources gained with the hero skill points have been increased.
    - Rally Point changes:
    We added some more filters to the troop overview. Also it is now configurable on how many entries are shown.
    - Selling items:
    These items can be sold in stocks of 5, 10, 30 or 50. The items are: bandages, cages, scrolls, ointments and tablet of law.


    Bugfixes
    - If you raid villages via farmlist and then click on the defenders village in the rally point overview, you might be getting a fatal error. Fixed.
    - The hero got lost after 3 adventures on a new account. Fixed.
    - It was possible to revive a hero in a village without a rally point using a water bucket. Corrected.
    - It was possible to send resources to a banned player. Fixed.
    - "Instant construction" Quest did not finish after spending the gold. Fixed.
    - Hero: Menu: Tabs: there was a slight graphic bug with the tabs. Fixed.

    Your Travian Team
    Last edited by Ex- HMH; 07-03-2014 at 10:42 AM.

  2. #2
    Senior Community Manager Minke's Avatar
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    In addition to the changelog above there are some known issues with the T4.4 version. Our Technical staff is already working on this.

    For your information:

    * Daily Quests: Raid unoccupied oasis: no trigger quest if hero has cages but there are no animals
    * Daily quest: Displayed time for the daily resets are shown the opposite way when changing to different zones
    * Daily Quests: recruiting a friend to game does not count to fulfill daily quest
    * Quests : Battle_09 : Quest don't trigger after a bid on an auction.
    * Quest doesn't trigger achievement correctly with multiple actions per second
    * Culture Points: Village Overview: Layout error shows wrong CP amount of village
    * Item: Consumables: Misplaced popup after clicking on stackable items
    * Item: Waterbucket: Date and time in LTR the other way round.
    * Internet Explorer 11: Hero: Doubleclick on item leads to message "invalid transaction".
    * If player destroys village he also conquers it (if chief is in the attacking army)
    * Increase amount of defending Natarian troops in WW villages outside the grey area: troops not increased (yet).
    * Marketplace: Deactivate ?Trade routes? without deleting it.

    Your Travian Team

  3. #3
    Senior Community Manager Minke's Avatar
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    Hello everyone,

    We have some additional information regarding the beginners protection:


    Reminder for regular 1x speed servers:
    Beginners protection basic: 5 days
    Additional days on request: 3 days
    Culture points granted at the beginning: 500 culture points

    For x3 speed servers:
    Beginners protection basic: 3 days
    Additional days on request: 3 days
    Culture points granted at the beginning: 167 culture points

    Your Travian Team

  4. #4
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    Default T4.4 Changelog

    The following update is scheduled to be applied to us3 on February 17:

    Bugfixes
    - Daily Quests: The displayed time for the daily resets now changes according to which timezone the player chooses.
    - Marketplace: It was possible to send resources to a wrong village by not typing the full name in the destination box. Fixed.
    - Culture points: The CP cap for artworks was higher than intended. Fixed.
    - Daily Quests: It is possible to gain multiple rewards at the same time. Fixed.
    - Marketplace : Accepting better offers than 1:1 is not possible during beginners protection. Fixed.
    - Hero: Layout: Item: Consumables: The dialog for the number of used items was misplaced in the lower right. Fixed.
    - Natars: culture points: Natar WW villages in grey area produce culture points. Fixed.
    - Achievements: Daily Quests: Recruiting a player didnt count for the "earn gold" of the daily quests.
    - Droptime of artworks has been wrong. Fixed.

    Features
    - mobile optimization: The gold-usage-confirmation dialog is now better positioned.
    - mobile optimization: The village list now has some bigger items so that they are better usable with touch devices.
    - The natars now start to build a WW after a certain amount of days.
    - The villages in the grey area now show "0" as cp production.
    - Deleted artifacts and construction plans now respawn automatically.
    Last edited by Ex- HMH; 02-13-2014 at 04:29 PM.

  5. #5
    Senior Community Manager Minke's Avatar
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    The following update is scheduled to be applied to US3 on March 13:

    Bugfixes
    - Culture points: Accounts: The cp's received by every new account are not fix anymore, they now have a formula which also reacts to the speed.
    - Alliance: Reports: If you change your active village while in the alliance report view, then the reports were not shown anymore. Fixed.
    - Some database optimizations.
    - Rewards: Your Grain Mill reward from the tutorial quests will now only be receivable if you have the specific requirements.
    If not you will get a message which is closeable so that then the reward can be collected later.
    - Players can't reach 100 points. Fixed.
    - Adventure: Quest doesn't trigger when the hero dies while doing the adventure. Fixed.
    - Oases: Raiding an empty oases with a hero who has cages equipped did not trigger the daily quest. fixed.
    Other
    - Adventures: Players received one more cavalry troop as a reward than they should. Fixed.
    - Report: Trade routes: If you send resources to someone in your alliance and this player has an artifact in this village then in the report you are the sender and also the recipient. Fixed.
    - T4.4: Quest: Questmaster box: A typo caused the language variable QuestSystemExceptionMessage shown wrongly. Fixed.
    - Confederacy forum: Its not possible to delete posts or threads of the other alliance. Fixed.
    - Culture points: Natar WW villages in grey area still produced culture points although they have been conquered by a player. Fixed.

    Features
    Mobile optimization
    - RTL: In the dorf1 view (resources fields) there has been some unused empty space next to the village name. This has been removed.
    - A lot of pop up dialogs in the game had a tiny closing button (the "x") which made it hard to push. We enlarged it.
    - LowRes Version: The navigation on the map was realized by a "crosshair".
    This is now changed to direction arrows which are located on all 4 sides of the map.
    Beginners Protection
    - It is now possible to send troops to own villages while the player is still in beginners protection.
    - It is now possible to send resources to own villages while the player is still in beginners protection.
    Other
    - Marketplace: Trade routes: Players would like to be able to deactivate trade routes without deleting them.
    - Implemented. There are check boxes now to deactivate/activate an existing trade route.
    - Game server update: If an update for a game world fails Tech support will get an automated emergency ticket and the server will be set in maintenance.
    Market place
    - Trade routes are still being started on a banned account. Fixed.
    - Trade routes: Routes to an artifact villages within your alliance still start even when the artifact has been stolen. This is now fixed because all trade routes from within the alliance to this villages will be removed from the depending players trade route list.
    - Accepting better offers than 1:1 is not possible during beginners protection.
    Naming and Language Stuff
    - Multi language Servers: Special language characters: Merged allowed chars from lt, lv and ee. This allows a better communication between players from ee/lt/lv.
    - Village name: A single quote is changed to a blank, when it is used in the village name.
    - Language Variables: Added $text_adm['troops_escape_option_history'] and $text_adm['troops_sitter_uid'] to the language variables.
    Other
    - Starvation: Troops starve with a time stamp in the future. Added an advanced logging here.
    - Mobile optimization: clicking on a heroes item once shows the info, the second click uses the item. With that method, its now possible to see the description of the item which was before hold in the tooltip which was not reachable with a mobile device.
    - Natars: Artifact villages: the villages did not get deleted after the artifact has been conquered. Fixed, they now get deleted.

    Known issue:
    Culture points: The culture points are added exactly at the start of the celebration. But the date and the time are modified at the end of the celebration. This can be confusing and will be fixed with a later patch.

  6. #6
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    March 25, 2014:
    - CP production in grey area:
    Villages in grey area dont produce CPs.
    A small celebration in a village in the grey area give that village the cp's that it would produce.
    A big celebration gives all the cp's from the production of all villages (including the cp's that the village in the grey area would produce.)

    April 3, 2014:
    Features
    - UI: Daily Quests / villagelist: Those 2 boxes switch places when a player has more than 20 villages.
    - Beginners protection: Added a popup for the confirmation of the prolonging.

    Bugfixes
    - Mobile optimization - Hero items: When you use an item the dialog jumped to the top left of the page. Fixed.
    - Main building: Demolish: Firefox: Using the "complete construction immediately" while demolishing it leads to freezes of the timer and the popup for the confirmation does not appear. Fixed.
    - Master builder: WW village: you can build several WW levels at once. Fixed. Master builder has been disabled for WW villages now.
    - Culture Points: information about enough culture points is wrong during and after feast. Fixed.
    - Daily Quests 04: Winning an auction subtracts 5 points from overall score. Fixed. The coders also fixed some other stuff, so the daily points should be working properly now.
    - The tutorial got stuck in step 2. Fixed.
    Last edited by Ex- HMH; 04-21-2014 at 07:59 PM.

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    The following changes are scheduled to be implemented on April 24, 2014, with a downtime of 30-60 minutes:

    Game T4.4 Delusion-1

    Features:
    - Player invites player: Restrict the rewards to only for hired players playing on the same server.
    - User profile: Added a language flag for servers with multiple language selection.
    - Footer: Added a link to the gamerules.


    Bugfixes:
    - Mobile optimization: map: the arrows for the map navigation are missing. Fixed.
    - Natars: the Wall level was built to fast and too high relating to the server age. Fixed.
    - Hero: adventures: The 11th adventure always dropped nothing. Fixed.
    - Servertime: Switch to summer time caused daily quest reset issue. Fixed.
    - IGM / Notices: Added an error for the player when a too long text was entered.
    - Finishing all "world" quests caused the system to show "17/16 quests done". Fixed.
    - Speedserver: The return time of restored troops via bandages didnt scale according to the server speed. Fixed.
    - Culture Points: information about enough culture points is wrong during and after a celebration. Fixed.
    - Statistics: Alliances Best Defenders tab got the wrong description title. Fixed.
    - Hero: Artworks: The tooltip for the amount of CP is wrong if you have villages in grey zone only. Fixed.
    - Main building: Demolish: In Firefox "complete construction immediately" leads to freezes of the time left and no pop-up to confirm. Fixed.

    Game T4.4 Delusion-2

    Features:
    - New default balancing settings for artifacts/construction plan and terminate server:
    100 days / server speed = # of days when artifacts will be set up
    200 days / server speed = # of days when construction plans will be set up
    250 days / server speed = # of days when Natarian main village will start to construct its Wonder of World building
    24 hours / server speed = # of hours when Natarian main village increases their WW by one level

    Bugfixes:
    - Natarian villages outside the grey area didnt have more defending troops than the other villages. Fixed.

    Game T4.4 Delusion-3

    Features:
    - Quest Achievement logging: Removed an unnecessary logging.

    Bugfixes:
    - Oasis: It is not possible to over conquer your own oasis. Fixed.
    - Rally Point: Incoming troops: The returning troops from raid/attack/reinforcements were only shown to number 10 although when there were more. Fixed.
    - Quest & Tutorial: Economy Quest: Collecting the grain mill reward level 2 does not trigger when a grain mill is in the building queue for level 1. Fixed.
    - Building: Marketplace: Send resources: Old coordinates disappeared if you switched to another village. Fixed.

  8. #8
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    The following changes are scheduled to be implemented on T4.4 servers on May 7, 2014, with a downtime of 30-60 minutes.

    Game T4.4 Delusion-4

    Features:
    - Email change: It is now not possible anymore to change the email address while the account is in deletion.
    - Natars: New village names for independent Natarian villages have been implemented.
    - Hero: Items: If you have more than 1 horse it is now possible to sell your first horse (Tier 1 horse). But this one will be sold to the system and is not visible for another players.
    - Profile: Players are now able to change their names. If you have under 50 population then it's free for the first 3 times. After that it will cost 50 gold. Also the name change is under the same restrictions (i.e. Blacklisted, already taken etc) as when you choose your name while registering.
    - Oases: Added an option to occupy an oasis in the "attack oases" menu.
    - Infobox: It is now possible to remove some of the infos from the infobox.
    - Plus Account: If a player has an active plus account then the golden coin animation is stopped.

    Bugs:
    - Rally Point: Filters: Incoming troops: returning troops from raid/attack/reinforcement only show to number 10 even when there are more. Fixed.
    - Quest: Collecting the grain mill reward for a grain mill in the second village didnt work correctly if the player already had a building queue running. Fixed.
    - Natars: The villages outside of the grey area did not have an increased amount of troops. Fixed.
    - BeginnerProtection: some code optimizations.
    - Quest Achievements: removed some unnecessary logging.
    - Password change: optimized logging of errors.


    Game T4.4 Delusion-5

    Bugs:
    - Database: The logging table for the traderoutes has not been filled. Fixed.
    - Payment Feature: Autoprolonging: Plus Account is not extended automatically when user is offline although it is checked. Fixed.
    - Quests: Achievements: Removed unneccesary logging.

    Features:
    - Added an Internal Fix for the database update routine.
    - Gold: It is now possible to demolish a building instantly using gold.

  9. #9
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    Game T4.4 Delusion-6

    Bugs:
    - Hero: Status in main UI is displayed wrong if the hero assists a village/oasis. Fixed.
    - Account Creation: First login generates too long village name that can't be entered as a destination for an attack or trade route. Fixed.
    - Beginner's Protection: Map: Send troops link is active even though noob protection is still on. Fixed.
    - NPC merchant: NaN is shown instead of resource numbers if a player traded resources over and over again. Fixed.
    - Map: Highlights in choosing flags (ally, player) are missing. Fixed.
    - Reports: Miscellaneous: raid reports appear in the report tab when choosing "newer" and "older" reports. Fixed.
    - Artifact: If you loose your active artifact and because of that your bigger cranny artifact becomes active, the bigger cranny effect was not calculated for all your villages. Fixed.
    - Marketplace: Natars: If a deleted players village transfers to a natarian village, the offers in the marketplace are still active. Fixed.
    - Village name: It is possible to hide the village name with a special character. Fixed.
    - Account Deletion: player: it is possible to delete the account and change e-mail adress at the same time. Fixed.
    - Payment: Voucher package shown wrong in some domains (i.E. RS and RU). Fixed.

    Features:
    - Security Improvement: Cookie encryption has been improved.
    - Security Improvement: The generation of the registration codes has been improved.


    Game T4.4 Delusion-7

    Bugs:
    - Map: Oases: Google Chrome: The popup of an oases has the numbers for the resource percentages misplaced. Fixed.
    - IGM Blacklist: Blacklist doesn't consider all BB codes. Fixed.
    - global email blacklist : game world db table is empty. Fixed.
    - Exchange: Changing gold to silver takes 50 gold no matter what you wanted to change. Fixed.
    - Artefacts: The recalculation of the bigger cranny artefact caused an eventjam. Fixed.

  10. #10
    Senior Community Manager Minke's Avatar
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    Game T4.4 Delusion- 7.7

    Bugs:
    - Artefacts: The recalculation of the bigger cranny artefact caused an eventjam. Fixed.

    Game T4.4 Delusion- 11

    Features:
    - Hero: Items: If a player has 2 or more horses, he can "sell" them for 100 silver. But they are not in the auction house, they get instantly removed and the player receives 100 silver.

    Bugs:
    - Player recruitment: Deleted duplicate entries were shown ingame and counted for the limit. They will not be shown anymore.
    - Hero: Items: Selling Items is not possible on french servers. Fixed.
    - Profile: Rename account: Using the rename function it was possible to use the same name for the account as the used password. This is not possible anymore.
    - Profile: Auctions: Even though a player changed his name, in the auctions was still the old name shown. Fixed.
    - Hero: Attributes: If your hero level exceeded lvl 100 the experience bar was not working correctly. Fixed.
    - Fixed some code errors.
    Last edited by Ex- HMH; 07-21-2014 at 08:13 PM.

  11. #11
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    Missing numbers concerning the Delusion update are in regards to the Ancient Europe server and not regular T4.4

    Game T4.4 Delusion - 21
    Bugs:
    - Village: Main Building: Demolish: Villages didnt get deleted when being demolished completely. Fixed.
    - IGM Spam Protection: Messages by ignored users reappeared after the ignored player deleted his account. Fixed.
    - Truce: Sometime truce doesn't work. We now implemented an automatic restart of the eventsystem shortly before the truce should start.
    - Achievements: The text for the rewards in the Popup were wrong. Fixed.
    - Battle Report: The report stated that the attacked village has been completely destroyed which is incorrect. Fixed.
    - Village: Name: Editing the village name did not work. Fixed.
    - Profile: Players will only see their personal set language in every other players profile. Fixed.
    - Game end : Gold transfer links have not created. Fixed.
    - Rally Point: Send Troops: Not possible to send troops between account´s villages at all. Fixed.
    - Quest & Tutorial: Tips: Tips reappear even if you switch off the tips. Fixed.
    - Hero: Oasis: The hero gets lost when he tries to raid an oases while being equipped with cages. Fixed.

    Game T4.4 Delusion - 25
    Features:
    - Profile: We now prevent players from using specific arabic UTF8 characters in their account name.

    Bugfixes:
    - BRS: The moving of adventures while installing a backup had some issues. Fixed.
    - Rally Point: Attack: Catapult: Queue: Building any building type is not getting finished because of catapult attack. Fixed.
    - Newsbox: The countdown for the account deletion timer is not deletable anymore. That way players dont think they stopped the timer by deleting the newsbox entry.
    - Treasury: Inactive artefact of the fool is shown as active to other players. Fixed.
    - Rally point: Crop consumption of troops doesnt consider artifact effects in some cases. Fixed.
    - Rally point: Oasis: Troops: Displayed return time for supporting troops in an oasis is different between villages. Fixed.
    - Attack: Catapults: Stonemason's Lodge was not the last building that would be destroyed by catapults. Fixed.

    Game T4.4 Delusion - 34
    Bugfixes:
    - Player: Auction: Silver accounting shows wrong values in balance. Could not be reproduced. Please report if it happens again.
    - Resources: Production Overview: Crop Balance: consumption of own troops reinforcing second village are shown in oases. Fixed.
    - Hero: Adventures: Fatal error when hero gets report of "failed adventure". Fixed.
    - Rally Point: Farm List: you get a white page if you have to many farm lists in that village. Fixed.
    - Profile: Language flag: new registered accounts have Romanian flag as default flag, no matter which country. Fixed.
    - Player: Map: Second Player: Beginners Protection: Second village: Send troops button is active on the second (or third etc.) village, even if the to be attacked player still has beginners protection. The according error message appears on the next page. Fixed.
    - Gpacks disappear and cause missing images. Fixed.
    - Statistics: General tab has 2 entries for one date. Fixed.
    - Registration: Map: Village spawning points can exclude some sectors. Fixed.
    - Registration: Map: improvement of spawning point selection to make it saver. Done.
    - Ban message shows variable [NAME] instead of the account name. Fixed.
    - Account settings: Change account name: changing account name leads to fatal error. Fixed.
    - Market: It is not possible to send resources while in beginners protection if you use the icon. Fixed.
    - Market: Sending resources with active beginners protection cuts the warning message. Fixed, except for Safari browsers.
    - Market: wrong error message: If you are in beginners protection and try to send 0 resources to your second village you get the error message that you cannot send resources while being in beginners protection. Fixed. It shows the same message now as if you try to send 0 resources.

    Game T4.4 Delusion - 34.1
    Bugfixes:
    - Player: Login: Removed UTF-8 characters in arabic worlds prevent all players from login who used those characters. Fixed.

    Game T4.4 Delusion - 37
    Bugfixes:
    - Rally Point: Attack: Catapults: If the catapult target is destroyed, then the Stonemason's Lodge is not the last building anymore that can be destroyed. Fixed.
    - Alliance: If you have only the right to change alliance description, then you can't change alliance internal overview. Fixed.

  12. #12
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    Game T4.4 Delusion - 47

    Bugfixes:
    - Artefacts and their powers will only be effective in player villages, not in NPC villages (This means Natars, and for AEU for the three tribes!).
    - Ancient Europe: Farmlist: NPC capitals were attackable. Fixed.
    - Ancient Europe: Ancient cities can't be added to farmlist. Fixed.
    - Multilanguage gameworlds: You cannot send IGMs to accounts with arabic names. Fixed.
    - Attack: Catapults: Wall was destroyable by using only catapults. Fixed.
    - Oasis: Wrong color of "attack icon" when occupied oasis is on attack. Fixed.
    - Player: Beginner's Protection: Map: It was not possible to send troops to the second village because of a disabled button. Fixed.
    - Player: Beginner's Protection: Map: Send merchant(s) link is active even if noob protection is on. Fixed.
    - Player profile: Implemented additional informations can override display of capital. Fixed.
    - IGM: Wrong layout if header is longer than 61 symbols. Fixed.
    - Rally Point: Troop movements: Outgoing troops are not sorted correctly. Fixed.
    - Battle Report: Says that attacked village has been completely destroyed, even though it was the players last village. Fixed.
    - Battle Report: Notification about destroyed village is missing. Fixed.
    - Registration: Conditions for closing a gameworld are wrong, the gameworld now gets closed when the construction plans spawn.
    - Map: Send Merchants: Link is missing under certain conditions. Fixed.
    - Several self deletions fail or cause event jams.

    Features:
    - Player: Auctions: Level 2 and Level 3 horses can now be put in the auctions IF the player owns 2 or more horses.
    - Main Page: Blacklist: the blacklists are now located on the main page, and the gameworlds use that data now.
    - Gold Shop: Voucher: The usability when using a voucher has been improved.
    - Gamworld: Registration: Midgame: the registration will now automaticly close when the midgame artefacts are released.
    - Alliance: Forum: Add better transparency on why the posts are not deletable for own survey posts.
    - Map: The markings on the map which show the relations of the players/village are now better visible.
    - Village: Resource fields and buildings now show if they are actually upgradeable by showing a green ring around their level.

    New feautures for the Farmlist:
    We basicly improved the usabillity for the farmlist. Here is the list of all the stuff that was changed:
    - It is now possible to add villages to the farmlist from the map.
    - It is now possible to add oases to the farmlist from the map.
    - Creating a new farmlist now happens in a popup, and not in a new window.
    - Editing a farmlist now happens in a popup, and not in a new window.
    - It is now possible to rename a farmlist.
    - Adding a village to a farmlist now happens in a popup, and not in a new window.
    - It is now possible to add farms from a report.
    - Error message occured instead of expected behavior when adding (0|0) to the farmlist.
    - Wrong tribe icons were shown.
    - Village: the colour of the button "Add to farmlist" has been modified.
    - Removing an entry from the farmlist caused the map to reload. Fixed.
    - Villages: Farmlists per village now need to have a unique name.
    - Button "Add to farmlist" now tells the player when this village/oasis is already on another farmlist.

  13. #13
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    Game T4.4 Delusion - 54

    Bugfixes:
    Quest: New Player: Questmaster and "Welcome"-popup missing at start of game, you have to reload the page. Fixed.
    - Quest: World_Quest's can't be completed. Fixed.
    - Quest: Tutorial_13 "Heal hero": Step triggers without usage of item. Fixed.
    - Player deletion: Error in account deletion function. Fixed.
    - Farmlist: Create new list: Input boxes overlap to the right. Fixed.
    - Farmlist: Edit raid: Changing farmlist for a target, while editing, will result in a copy. Fixed.
    - Farmlist: No reload after editing a raid. Fixed.
    - Farmlist: Return (Enter)-Key doesn't submit formular. Fixed.
    - Farmlist: Reports: Editing or adding to farmlist via report icon does not work properly. Fixed.
    - Farmlist: Switching through lists with same target doesn't work. Fixed.
    - Farmlist: Village popup: Information about existing target on one farmlist can be missleading. Fixed.

  14. #14
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    Game T4.4 Delusion - 58.1

    Features AEU:
    - Artefacts: The cooldown for the activation of artefacts on AEU servers was set fix to one day. Now it is dependable on the server speed, which means it now has these values:
    Speed = 1 -> 24 hours after the artifact has been conquered.
    Speed = 2 => 16 hours after the artifact has been conquered.
    Speed = 3 => 12 hours after the artifact has been conquered.

    Bugfixes:
    - Adventures: In the adventures 6 - 10 players found nothing more than once. Fixed.
    - Embassy: Alliance: Even though players had a NAP they could reduce the loyalty of other members. Fixed.
    - Hero: Attributes: Layout: RTL: hero production showed wrong values. Fixed.
    - Hero: Attributes: Layout: The crop icon was missing in tooltip. Fixed.
    - Firefox: Farm List: Button layout: All icons on the buttons were right aligned. Now they are centered.
    - Alliance: Confederacy: Conquer protection did work for all players the same way. Fixed.
    - Alliance: Confederacy: It was possible to reduce the loyalty from a former confederacy member. Fixed.
    - Farmlist: Switching through lists with same target always showed the same amount of troops. Fixed.
    - Hero: Items: Inventory: Layout breaks if the count of an item had 5 digits or higher. Fixed.
    - Statistic: Alliance: Top10: MouseOver highlighting was missing. Fixed.
    - Player: Profile: Password change: a language variable is shown when the player tries to change his password to one which uses less than 5 letters. Fixed.
    - RTL: Layout: The green circles around buildings and resource fields were misplaced. Fixed.

    Bugfixes AEU:
    - Ancient cities: Banned players were able to activate their artifacts/victory points. Fixed.

  15. #15
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    Game T4.4 T-Raeckz - 28.2

    Features:
    - Vacation mode is now available for activation in the preferences menu. The maximum amount of days is 21, the minimum is 3. This is also depending on speed. The formula is days / speed.
    The conditions that must be reached to activate this are:
    - No outgoing troops.
    - No incoming troops to his villages / oasis.
    - No reinforcing troops for other accounts.
    - No reinforcing troops by other accounts in villages / oasis belonging to player’s account.
    - No Wonder of the World village.
    - No artifact Village.
    - No beginner’s protection.
    - Players are able to abort the vacation mode.
    - Players are unable to send or receive troops or to do adventures with their hero.
    - Players are unable to start new building orders.
    - Players are unable to start celebrations in the town hall.
    - Players are unable to start parties in the brewery.
    - Players are unable to use the market place.
    - Players are unable to train troops.
    - Players are unable to accept alliance invitations.
    - Players are unable to start an account deletion.
    - The info box shows a notification about the vacation mode which also contains a link to the vacation abort page.
    - The inactivity account deletion is stopped while the account is in vacation mode.
    - Players are unable to start upgrades in the smithy.
    - Players are unable to start researches in the academy.
    - Players are unable to use auctions.
    - The price of the "Abort Vacation"-Action is set to 10 gold.
    - Master builder will start any queued building orders when the requirements are met.
    - The payment shop will be shown when trying to abort Vacation Mode with insufficient amount of gold.
    - Map: Village: Details: The link “add to farmlist” now opens the “buy gold club”-popup similar to the reports.
    - Map: Detail Window: Now there is a loot icon shown next to the list of attacks.
    - Map: UI: The world map now shows reinforced places from the current village.
    - Help Center: The redirection to the help center will be opened in a new browser tab.
    - Alliance Box: The alliance events are now shown in the alliance box.
    - Alliance Box: It’s now closable similar to the hero xp/hp bar.
    - Alliance: Reports: The alliance tag has been added to battle reports.
    - UI: Notepad: Integrated the same highlighting that the IGM's use (BB codes etc.).
    - UI: Link list: there are now some predefined recommended links.
    - UI: Rally point: Farm list: We improved the layout of the headline.
    - Reports: The info "a village has been destroyed" was shown even if that village was not destroyed. Also we added some information why this village has not been destroyed.
    - IGM/Reports: Player can now toggle the "read/unread" status.
    - Changed the release name.
    - Player profile: Oases: Added some new graphics so that now annexed oases can be better distinguished.
    - System messages: Artefacts: Inserted a more actual graphic for this message.
    - Buildings: Details: This page will refresh itself as soon as there are enough resource to advance it to the next level.
    - Quest/Tutorial: Details: The reward is now shown in the detail view.
    - Sitters/Duals: The Main player will not get logged out if a sitter/dual will click the logout button.
    - Statistics: General tab: We removed the "active players" statistics.
    - Player invites player: The EE/LT/LV servers are now able to support this function within each other.

    Bugfixes:
    - Artifacts: "The architect’s slight secret" did not make walls more stable. Fixed.
    - Logging/UI: Artifacts: "Natars conquered the artefact" showed a timestamp in the future. Fixed.
    - IGM: BB Codes were not working in IE11. Fixed.
    - Gold Features: Exchange resources: When the level of granary or warehouse is too low to upgrade a building, but the sum of resources is in theory enough, the "exchange resources" button works even though it should be grey. Fixed.
    - Map: Alliance: Highlighting: The colours of the highlighting were not fully changed when 2 alliances changed their diplomacy status.
    - Map: The coordinate outline was not displayed correctly. Fixed.
    - Rally Point: Incoming Troops: Switching to "incoming attacks" caused the attack to be listed starting with the last incoming attack. Fixed.
    - Rally Point: Oasis: It could happen that the Hero and/or troops did not move away from the home village. Fixed.
    - Village: Details: Layout: Long names could overlap report links. Fixed.
    - Village statistics: Tabs: culture points: WW villages in the grey area had a CP production. Fixed.
    - Farm list: Reports: As a defender, it was possible to add the attacker to your own farm list from the defender report. This option has been removed from the def report.
    - Farm list: Layout: Long village and list names broke layout. Fixed.
    - Farm list: Layout: Edit raid: "Last targets" would break in next the line. Fixed.
    - Farm list: Last raid showed wrong report for second village
    - Travian Plus: Building queue: Adding 2 buildings in the queue caused only 1 building to be finished when using instant completion while having PLUS activated.
    Also no gold has been charged. Fixed.
    - Building overview: The button for switching the color mode had a wrong tooltip. Fixed.
    - Buildings: When a warehouse or granary is not big enough to upgrade a building and a player clicks on that building, the page will keep reloading constantly. Fixed.
    - Crop stock: Current crop available was displayed without a comma. Fixed.
    - Marketplace: Send resources: The check after changing the resources did not work properly. This e.g. caused the message "not enough merchants" not to disappear. Fixed.
    - Marketplace: Send resources: Correcting values before sending resources could lead to a wrong recipient. Fixed.
    - Interface help: The daily points button and window were clickable and had no helping information available. Fixed.
    - Hero: Item: Attributes: Layout: If a player equipped the hero with consumable items then the display of the attribute points changed from "0%" in def and off points to "0". Fixed.
    - Hero: Adventures: the duration in the adventure popup was missing. Fixed.
    - Hero: Attributes: The health bar did not show the revive-progress. Fixed.
    - Hero: Adventures: Account got temporarily banned when refreshing page which said that the hero was on an adventure. Fixed.
    - Tutorial: Step One "Tasks and Help" popup did not open when clicking on quest master while having the tutorial tips disabled. Fixed.
    - NPC Trade: distribution logic: This has been optimized.
    - World End: System message: It switched from "Natars have won the world" to "player has won the world" when players interacted with their account after the server had finished. Fixed.
    - JavaScript: The timer reload had an error regarding incoming troops. Fixed.

    Known issues:
    - Quest: Rewards: icons and text have inconsistencies
    - Reports: Deletion of reports if you have more than 2000 in your inbox seems to be broken. So reports are deleted only after 7 days.
    - Adventures: Several players didn't get any adventure for several days in a row
    - The vacation mode is disabled by default.
    - Map: I cannot mark players any more - nor send troops (using the context menu).


    Game T4.4 T-Raeckz Patch 28.11 - Hotfix which was created before our domain received the original update

    Bugfixes:
    - Adventures: Several players didn't get any adventure for several days. Fixed.
    - Map: Right click: Send troops / send merchants link was missing. Fixed.
    - Profile: Vacation Mode: You were not able to take less than 3 days vacation. Fixed.
    - Vacation mode: Its now active by default.
    - Profile: Vacation Mode: UI: The "-" button did not always react. Fixed.
    - Vacation Mode: Input Field: Typing in anything else but a number created an error. Fixed.

  16. #16
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    Game T4.4 T-Raeckz Patch 58

    Features:
    - Reports: Deletion of Raid Reports: Raid reports are now only kept for 3 days instead of 7.
    - Reports: There is now a button that bulk marks reports as "read".
    - UI: The element “Alliance Box” is now not shown until the player will build an embassy.
    - The element “Link list” is now not shown until the player finishes the tutorial.
    - UI: The element “Daily Quests” is now not shown until the player finishes the tutorial.
    - UI: village: If a building is not upgradeable then it has a grey circle around the level indicator.
    - UI: Info box: Reports: If an inbox is over 90% capacity then the player gets an info box that states: „Your report box has over 90 % of its size used. Overflowing reports, which are older than one day may be deleted."
    - Vacation mode: Sitter: the abort page for the vacation mode has been moved so sitters have access to it.
    - Vacation mode: Conditions: As a Gaul, you need to have no troops in your traps to activate the vacation mode.
    - Tutorial: We added a transparent black background to the tutorial so the players can focus more on the tutorial.
    - IGM: Optimized the code for the deletion of the IGMs.
    - Tutorial: We added a task where the player has to increase the heroes fighting strength.
    - Main page: Multilanguage: The links that are shown in the footer are now language dependent.
    - Main page: the login screen and the server selection screen now stay in the chosen language on a multilanguage main page.
    - Silver fraud: There are now minimum average prices set for the first days of the server so the auctions will not be blocked anymore.
    - Multilanguage server: Emails are now being sent in the language that the player chose.
    - Quests: Hero: Player now can collect an extra reward from a new quest "Do 5 adventures".
    - Auctions: Sell Tab: The auctions are now sorted by the time of creation.


    Bug fixes:
    - Reports: Deletion will be triggered at a certain amount of reports. At the moment these are 2000 reports in the inbox with more than 100 that can be deleted.
    - Reports: There was a "Mark as read button" in the archive tab. It has been removed since it is useless there.
    - Hero: Hero vanished after getting trapped. Fixed.
    - Hero: Auction: Item: Tooltip: Mouse over text of items is wrong when account is in deletion. Fixed.
    - Hero: Adventure: Travel time screen did not consider items. Fixed.
    - Hero: Auctions: Silver-Fraud used average Prices which were 0. This confused the silver fraud. Fixed.
    - Hero: Auctions: Progress bar for 10 adventures did not replace the warning message in all tabs in the auction house. Fixed.
    - UI: Hero: Status: Icon and status text of hero did not always match. Fixed.
    - Adventures: Fixed the bonus adventure generation.
    - Adventures: Hero: Hero disappeared on adventures. Fixed.
    - Rally Point: Farm List: Active attacks were still displayed even though the attack was already finished. Fixed.
    - Fixed some errors from the production error log.
    - Alliance: In the "options" tab in settings, the new feature "alliance information" just says "alliance". Fixed.
    - aEU: Ancient city: The name could be changed using firebug. Fixed.
    - Rally Point: Scout: Sending scouts as reinforcement had issues. (E.g. they were shown as catapult attacks etc.). Fixed.
    - IGM: Body: There was a wrong time and date in the header message. Fixed.
    - Marketplace: Trade routes: It was possible to create trade routes without having gold club using a manipulated url.
    - Buildings: Main Building: Demolition event for destroyed building showed "level -1". Fixed.
    - AEU: Bigger cranny artefact: Cranny capacity was not recalculated when the effect ended. Fixed.

  17. #17
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    Meteor-15 #2105

    Bugfixes:
    - Rally Point: Event calculation order sometimes wrong. Hopefully fixed (we traced the reported problem back to a possible race condition while sending troops. The fix is to reduce the possibility of that race condition. Since the problem is not reproducible, we cannot really tell how much this will help. But it is a rare case anyway.).
    - Rally Point: Farm list: Mozilla Firefox: Query popup ("please confirm re-sending form data") if you change farm list under certain circumstances. Fixed.
    - Rally point: Troop movement filter: Incoming attack in wrong place. When you have more than 10 troops that are returning to your village from an attack and an incoming attack that arrives later, the incoming attack is displayed at the bottom of page 1. Fixed.
    - Alliance: Diplomacy: NAP: players are able to conquer each other’s villages before the 48h has passed after the NAP was canceled. Fixed.
    - Reports: Map: Clicking on "reports" in map popup displays blank page. Fixed.
    - Reports: Notification of deletion counts wrong. Fixed.
    - Reports & IGM: Mark as unread doesn't update new message counter. Fixed.
    - Hero: Adventures: 11th adventure spawns 3 units of type 1 every time. Fixed.
    - Hero: Fatal Error: A non-existing village in the hero's popup leads to an error message. Fixed. Players should not see that kind of error messages.
    - Farm list: farm list troops are not displayed for some coordinates. Fixed.
    - Vacation Mode: Language variable visible for sitters %%vacationMode.sitterNotAllowed%%. Fixed.
    - aEU: Hero: Adventure: Desert adventure language variable not in translation tool %%adventure.desert_w (en)%%. Fixed.
    - Village Statistics: crop consumption uses too much memory; 500er error page is shown if you open the village statistics -> warehouse. Fixed.
    - fixed many small errors found in the error logs

    - Main Page: GeoIP: newsbox/tvbox does not show up if geoIP does not match a translated version in DB - empty place is shown instead -> fixed (instead the Default language will be shown)

    Game T4.4 Meteor-28 #2133

    Bugfixes:
    - Infobox: Report deletion: If you have too many reports for a second time, then the infobox message re-appears. Fixed. this infobox is only shown at the first time the player has to many reports.
    - Rally Point: Scout: Sending scouts as reinforcement has issues (catapult target options are shown while and after sending). Fixed.
    - Auto prolongation: Missing event. Fixed.
    - aEU: Game end resets WW and an emergency ticket is sent to TechSupport. Fixed.
    - Registration: Blank page when trying to log into a not activated account. Fixed.
    - Payment: if product group changes in the payment system, calling the API with old ID should not break the payment popup

  18. #18
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    Game T4.4 Meteor-28.1 #2136
    Bugfixes:
    - Payment: if product group changes in the payment system, calling the API with old ID should not break the payment popup

    Game T4.4 Meteor-28.3 #2151
    Bugfixes:
    - Autoprolongation: Gold is charged from user unauthorized.


    Game T4.4 Ice Age Patch 4 #2162
    Features:
    - Vacation: Alliance: Overview: Active vacation mode is now shown.
    - Daily quest system: Refactored the way the daily points are being calculated.
    - Alliance Invitation: Changed the text of the Alliance Invitation IGM.
    - Multihunter: The multihunter reports are now not being instantly deleted.
    - GTLs: We created deterministic gold transfer codes, so that when trying to generate GTLs several times always the same code for the same account is being generated.


    Bugfixes:
    - Artefact village: There was no report created when conquering an artefact. Fixed.
    - SWS/Player referral: Gaining gold from a different server still worked. Fixed.
    - IGM: Alliance invitations were not always sent by "Ambassador". Fixed.
    - Village: Reinforcement: Crop consumption for supporting troops could be broken when the origin village was destroyed. Fixed.
    - Vacation Mode: It was possible to send resources. Fixed.
    - Profile: Natars: Picture in natar profile was missing. Fixed.
    - Auto prolongation: Gold was charged unauthorized from a user.
    - Daily Quests: Step count display incorrect when multiple attacks/raids finished at the same time. Fixed.
    - Payment: Gold menu: Unnecessary screen was shown while redeeming a voucher. Fixed.

    Game T4.4 (IceAge) Hotfix – 4.3: #2194
    Bugfixes:
    - Daily Quests: It is not possible for player to get 100 points -> Fixed

  19. #19
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    Game T4.4 Ice Age Patch 56 #2233
    Features:
    - Reports: Deletion: We changed the UI regarding when reports will be deleted. ("Inbox - All reports older than seven days will be deleted.")

    Bug fixes:
    - Daily Quests: Raid an unoccupied oasis / Raiding/attacking a natarian village did not count correctly. Fixed.
    - Daily Quests: It was not possible for players to get 100 points when those points were gathered within the minute of the daily reset. Fixed.
    - Daily Quests: Attack/Raid oasis + natars: The counter stopped at 1/3. Fixed.
    - Alliance: Forum: Survey results graph did not work. Fixed.
    - Alliance: Diplomacy: 48 hours protection after leaving an alliance counted to ex NAP members. Fixed.
    - Alliance: Invitation: IGM can't be send more than once. Fixed.
    - Town Hall: Celebration: It was possible to start a celebration, then conquer the own village and instantly start a new celebration. Fixed.
    - Tutorial: The step "close the window" did not trigger at the first time.
    - Player: Ignore List: A deleted player was not removed from other players' ignore list automatically. Fixed.
    - Mobile: Popup windows: square info button is too close to "x" button. Fixed.

    Game T4.4 (IceAge) Hotfix – 56.2: #2241
    Bugfixes:
    - Password: The "Password forgotten" email contains only [LINK] instead of the link -> Fixed


    Game T4.4 (IceAge) Hotfix – 56.5: #2247
    Bugfixes:
    - Memcached issue during quest.xml during installation without maintenance -> Fixed
    - GTL: email contains only [LINK] instead of the link -> Fixed
    - Refer a friend: E-mail contains [GAMEWORLD] -> Fixed

    Game T4.4 (Sabertooth) Hotfix – 6.1: #2252
    Bugfixes:
    - Adventures: Hero disappears when adventure expires while he is on it

    - Quest: Battle_05 becomes obsolete sometimes
    - Registration: Edge case with "Wrong password" and players who cannot login

    - Solve the "starvation while truce" issue - so players don't loose troops when they shouldn't
    - Payment Ban: Infobox and returning troops event aren't deleted
    - Profile: Language flag: Wrong flag for Thailand Needs Rework
    - Trade routes to artefact villages do still start even when the artefact is moved to another village

    - Truce: Combat and starvation cases
    - Sending troops: it should not be possible to send more than 4 outgoing attacks in 1 second
    - Rally Point: Village: Coordinates are shown instead of name
    - Replace the deletion warning with a information text - so the information the players get are in line with the way the deletion works.
    - Support link should point to helpcenter - to be able to support multilingual worlds
    - RallyPoint: Send Troops: Hero table cell greyed out

  20. #20
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    Game Travian: Legends (Sabertooth) Hotfix - 6.7: #2294
    Bugfixes:
    - Old report deletion process removed to stop it from being run
    - Evasion: troops recently returned from evasion count as recently returned troops for next evasion. Fixed.

    Game Travian: Legends (Sabertooth) - 6.8: #2309
    Bugfixes:
    - Reports: performance issue when opening report page

    Game Travian: Legends (Sabertooth) - 59.1 #2324

    Features:
    - Hero item: water bucket: water bucket tooltip now shows the cooldown of the item after a bucket was used.
    - IGM: The information popup that your IGM is not sent because it contains blacklisted words, is now shown in the IGM editing page, so you don't need to write the whole IGM again and you can just change it.
    - Map: Flag limit raised from 20 to 100.

    Bugfixes:
    - Marketplace: Trade routes: Merchants run at a wrong time. Another try to fix this problem.
    - Confederacy: Artifacts: Trade Routes are not deleted after confederacy relationship ended. Fixed.
    - Oasis: Loyalty: Abandoned oasis keep old loyalty values after conquering. Fixed.
    - Tutorial: Skip tutorial: "Unknown id" popup appears after registering. Fixed.
    - Tutorial: Hints get automatically disabled. Fixed.
    - Tutorial: Red circles around hints disappear after closing tutorial popup. Fixed.
    - Quest: Hero adventure: Wrong order of adventure quests. Fixed.
    - Reports: Archive: Deleting report does not work properly under certain circumstances. Fixed.
    - Reports: performance issue when opening report page. Fixed.

  21. #21
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    Game Travian: Legends Sabertooth-59.10 #2366
    Bugfixes:
    - Items: Players can't get any artworks


    Game Travian: Legends Mammoth-24 #2351
    Bugfixes:
    - Player Profile: Change Name: Wrong popup text when no password is entered. Fixed.
    - Rally Point: If you change number of entries per page, it does not apply if you enable a filter. Fixed.
    - Quest: Reward: Amount of ointments shown twice. Fixed.
    - Quest: Build an embassy: can not be finished without page refresh. Fixed.
    - Multilingual: Player invites player doesn't work between different game worlds with same main page. Gold is not given. Fixed. (there are still 2 other bugs about similar problems: TRAIVBXXIV-1430 no link is created, TRAIVBXXIV-1919 data are not updated)
    - Main Building: Demolish completely button is not centered in popup. Fixed.
    - Hero: Adventures: Hero stuck on adventures. Another reason found and fixed.
    - Reports: Hero: Reinforcing a village with only the hero causes report to show wrong duration. Fixed.
    - Embassy: Missing error message when joining an alliance that has no free member slot. Fixed.
    - Natars: WW drops suddenly from level X to 0. Fixed.
    - Production details: Crop Balance: 'Population and construction orders' value does not include construction orders amount. Fixed.
    - Reports: Reports marked as archived are not copied correctly. Fixed.

    Features:
    - Reports: Archive: Clickable envelope icon duplication issue. Fixed by feature change. Archived reports can only be deleted from now on. They can't be moved back to the inbox.
    - Reports: Displayed amount of reports limited to 50000 so that player does not wait on slow pages.
    - Farm list: When opening the farm list page then instead of opening all farm lists of the currently active village (old behaviour) now only the first farm list of the current village is opened. If you open another farm list, then currently open farm lists close automatically.
    - Player deletion: optimized inactive player deletion to increase performance.
    - Overhauled account deletion enabled.
    - Cron execution order optimized.

    Game Travian: Legends Mammoth-24 #2351
    Bugfixes:
    - Tutorial: Skipping tutorial has issues
    - Messages: Deleted messages reappear after sending a new message
    - Artefact of the Fool: Crop consumption reduction does not work
    - Rally Point: Farmlist: Sorting is incorrect
    - Alliance: Profile: "Under attack" icon visible in non scattered empire gameworlds -> fixed
    - Rally Point: Farmlist: Many entries causes fatal error
    - Natars: WW is sometimes built twice as fast
    - Rally Point: Troop movements get stuck on 0:00:00
    - Vacation mode: End time is wrong
    - WW village : Great granary and great warehouse are not displayed while having a main building below level 10

    Features:
    - its now possible to use passwords up to 100 signs to register/login
    - Embassy tooltip : The amount of invitations should be shown even if the player is in an alliance
    - the WW villages in the non-grey area will have 50% more troops (than the ww villages in the grey area)
    - trade routes are now sorted by start time – so the player gets a better overview
    - As GD - I want to leave farm lists entries open - to react on players feedback.
    - a second paginator above the messages was added to the message and report page
    - "mark as read"-button inside of "marked as deleted" reports added - so that players can restore their reports.

  22. #22
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    Game Travian: Legends Caveman - 15.3 #2451

    Features:
    - Map: add to farmlist : button now visible even if the village is already on a farmlist
    - Map: village popup : the distance to the current active village was added
    - The resource drop amount of adventures was increased
    - player settings: an option to choose between the old and the new farmlist behavior was added


    Bugfixes:
    - Reports: Attacks of natars are containing unnecessary information -> fixed
    - Reports: Alliance: If you attack yourself with no losses, alliance sees the complete report -> fixed
    - Hero: Inventory: Artwork disappears if you type "0" in artwork -> fixed
    - Vacation mode: End time is wrong -> fixed
    - Sysmessage: "Maintenance" and "Server overload" are in the wrong language -> fixed
    - Player deletion: Forwarded troops are not properly returned -> fixed
    - Profile: Language flag: Registration: new registered accounts have moldavian flag as default flag, no matter which country -> fixed
    - IMG: Message shows BB-code tags if languages differ -> fixed
    - Alliance: Reports: Member raids are shown as normal attacks -> fixed
    - Building: Academy: orange text even if you meet expectations of researching troops -> fixed
    - Crop Balance: Consumption of own troops: PopUp shows wrong consumption when diet control artefact is activated -> fixed
    - Settings: Sitter: Blank popup when clicking on entered player for same computer usage -> fixed
    - Rallypoint: Wrong tooltip for link "send back" -> fixed
    - Hero: Auctions: two different messages for "only 5 auctions at a time" -> fixed
    - Hero: Exchange office: Missing "Enter" function in gold and silver converting -> fixed
    - UI: Alliance box: Player name: Link is not bold -> fixed
    - Firefox: Payment Shop: CSS broken -> fixed
    - UI: Layout: Hero: Adventures: Bubble in user interface shows different number of adventures than there actually is -> fixed
    - Player Profile: Sitter: Missing warning text if an inscriped player is already sitter of two accounts -> fixed
    - Marketplace: Trade routes: Creating "empty" trade route should not be possible -> fixed
    - Village: Deletion: Troops in transit to deleted village/oases return to their home village instantly -> fixed
    - Auctions: timer in "Bid" tab stops -> fixed
    - Registration: Account creation can collide with an settling event -> fixed
    - Village statistics: Tab culture points: villages in the grey area have a culture production -> fixed
    - Attacking natarian troops will now go back to the natarian capital village if they survived the attack -> fixed
    - parts of the Contact Support page are not clickable -> fixed
    - Account: New deletion seems to be not working -> fixed
    - Town Hall: Celebration does not affect chief loyalty damage calculation -> fixed
    - Daily Quests: Infobox: Bonus reward is displayed wrong in infobox -> fixed
    - SysMsg: Half of content missing -> fixed

  23. #23
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    Game Travian: Legends Caveman -15.5 #2461

    Bugfixes:
    - Daily Quests: Infobox: Bonus reward is displayed wrong in infobox -> fixed
    - SysMsg: Half of content missing -> fixed

  24. #24
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    Game Travian: Legends Smallhorn -4.2 #2522

    Features:
    - The tier spawn mechanism was changed from server age and account age to only server age. Should be more fair to new players
    - The irc chat button was removed
    - Marketplace: Its now possible to sort trade routes
    - If a capital village with an artifact inside reaches 0 inhabitants, the capital will now change but the village will not be destroyed
    - The active tab is now colored (not the browser tab)
    - Alliance: Attacks: the behavior of the report filter was changed

    Bugfixes:
    - IE11: the Picture of the brewery is to small -> fixed
    - It was possible to Drag&Drop to the payment popup so that the closing button was not reachable anymore -> fixed
    - If you destroy main village it turns into a natar village -> fixed
    - Alliance: Forum link does not work when 'http://' is included in URL -> fixed
    - Buildings: Residence: Training settlers might switch to wrong tab -> fixed
    - MiniMap: Red player location dots are displayed incorrectly -> fixed (it can take some hours to see the fixed minimap because it gets regenerated only few times a day)
    - Statistics: Village 0|0 is displayed several times
    - Reports: information about conquering and lowering of the loyalty was not displayed if the affected village was a ww villages -> fixed
    - Combat Simulator: Loyalty is not displayed -> fixed
    - Player Profile: Birthday: Invalid birthdates will neither get saved nor have an error message -> fixed
    - Hero: Bald Hero has small horn -> fixed
    - Map: the "send troops" link was displayed twice for sitters while under beginners protection -> fixed
    - If the demolish building popup stays open, the automatic refresh of some browsers were starting the demolishing of the next level automatically -> fixed
    - Reports: Ally tag brackets in wrong place in some browsers (rtl version only) -> fixed
    - Tutorial: the mark for the quest "change the production" was misplaced -> fixed
    - The selection of the favored tab was not working for the alliance page -> fixed
    - Farmlist: "Add raid" popup: to long farm list name could break the layout -> fixed
    - UI: a long account name could flow out of the hero sign -> fixed
    - UI: a long account name could flow out of the alliance sign -> fixed
    - Rally Point: Send Troops: Input Field: Drag&Drop was usable but with strange results -> fixed
    - Messages: Long subjects have random space after 50th letter -> fixed
    - Main Building: Demolish: Instantly finishing a demolition of a building adds a new level to it

    Known issues:
    - building time of the palace sometimes much to long. status: waiting for QA
    - farmlists disappeared after editing. status: waiting for QA

  25. #25

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    A new patch has been installed to US domain on 13.4.2016, containing following:

    Features / Adjustments:
    • alliance events page was improved with additional information
    • alliance "Profile" tab, "Members" sub-tab, and other alliances Overview "Members" sub-tab got new columns
    • alliance 'Profile' tab, 'Members' subtab can be specialized
    • the reports overview tab now has the possibility to set a favourite sub-tab
    • the alliance profile tab now has the possibility to set a favourite sub-tab
    • more alliance events will be shown under alliance events: artefact conquered; artefact lost; WW-village conquered; WW-village lost
    • banned and "on vacation" players will be ignored for calculation of regional population, to react on missuse

    Bugfixes:
    • new payment shop UI: sliders broken in RTL version -> fixed
    • new payment shop UI: Wrong font size -> fixed
    • new payment shop UI: Clicking package options / payment methods causes console errors -> fixed
    • Territorial: Treasury: 'Regions Secured by your alliance' section text is incorrect for speed servers -> fixed
    • Alliance: Removing text from description page saves it as "0" -> fixed
    • Alliance: Alliance profile page does not update after editing description page
    • Cauldron: Quests: Instant Smithy prize doesn't trigger after voucher usage ->fixed
    • Reports: Undefined variable on every attack ->the message why troops did not escape is no longer missing from reports
    • Rally Point: TAB key became obsolete ->fixed
    • Territorial: Speed: Region overview: Wrong amount of Victory points are displayed ->fixed
    • Village: 0 inhabitants: If player changes capital, you can get 0 population without having the village deleted ->fixed
    • Reports: After some time details within archived reports are deleted ->fixed
    • Layout: Daily Quests/Tutorial: Resizing browser window breaks layout ->fixed
    • Alliance: Creating an alliance error message, the error is displayed twice ->fixed
    • Player Profile: Inserting too many characters into player notes does nothing ->fixed, the note will be shortened to 500 characters and saved
    • Map: Crop Finder: Long region names break layout ->fixed
    • Alliance overview: Member: Several popups if double-clicking ->fixed
    • Daily Quests: Layout: 100 point window layout breaks in russian ->fixed
    • Infobox: some messages cannot be deleted ->fixed
    • Master builder: Master builder queue times don't update when finishing current constructions immediately ->fixed
    • Video: Upgrading from level 1 to level 2 using the video while level 1 is being built is not working ->fixed
    • Farmlist: Moving targets from one list to another village's list causes list deletion ->fixed
    • Alliance: Members: List is not sorted by population, descending ->fixed
    • Alliance: Members: Note: Long Tooltips break in small browser window ->fixed
    • Report: archived Report shows no troop information after some time
    • Master Builder: building slots can get blocked by buildings queued via masterbuilder if the player has not enough gold ->fixed
    • IGM: Sending a message sends multiple copies ->fixed
    • Quests: Reward: small text error ->fixed
    • Alliance internal info page: BB-codes for troop losses don't work in different languages ->fixed
    • RTL: Tooltip: Position isn't right in narrowed browser window ->fixed
    • Residence: Expansion: Under circumstances you can have a natar village in your expansion slot ->fixed
    • Report: Reinforcement: You cannot see your own reinforcing troops in the report ->fixed
    • The daily quests: 6) + 7) have a wrong max number of points to achieve displayed ->fixed
    • Quests: 'world 8: join an alliance' doesn't trigger everytime ->fixed
    • Alliance: Members: adding Att/Def icons re-arranges player names and online status ->fixed
    • Popup window: Content is off center ->fixed
    • the reports tab got reorganized - so that players find their reports asap
    • the report tab was improved by filters - so players find their reports faster
    • the hero name now links to the profile

    • Rally Point: Pressing 'Enter' doesn't start troop movement -> fixed
    • Messages: Ignored Players: The ignore list changes the number of columns when having more players -> fixed
    • Map: village popup: reports: wrong tooltip: "This village does not exist anymore" -> fixed
    • Village Overview: Language variables shown for some text -> fixed
    • Report: Tabs: Favourite: setting a tab as favourite is not saved if you open the page next time -> fixed
    • IGM: BB codes: message scrolls down automatically if you have a long text and add BB codes -> fixed
    • Tab 'Village overview': Tab 'troops': subtab 'Troops in villages': table breaks window with many troops ->fixed
    • Videos: Resource Field: When upgrading a resource field via videos a different resource field is upgraded instead -> fixed
    • Reports: "Previous report" doesn't bring the previous report if sorting is time descending -> fixed
    • Reports: Wrong outcome displayed -> fixed
    • Gold feature: Linklist: Feature is not useable -> fixed
    • Timers are not updating -> fixed
    • Reports: Surrounding paginator acts incorrectly -> fixed
    • Worldpeace: Gameworld did not get the Worldpeace entry
    • Update the Terms & Conditions and let players confirm them - so our game is legally on the right track.
    • Medals: Bonus medals are not created. Starting next weekend, they will appear again.


    Known issues:
    • Translation variable for 'Heroes' (plural) is missing. This causes translation variable name to be seen in troop listing when there are more than 1 Hero present.

  26. #26
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    Game Travian: Legends Heroglyphs -18.2#2608

    Features:
    - Videos were removed for new buildings to clean up the building list
    - Building upgrade tab was redesigned
    - Treasury: Artifact overview: distance to the artifact was added
    - Video's: feature was disabled for ww-villages
    - tooltip added for the hero state on the tree sign
    - village overview: a smithy tab was added to the troops section
    - rally point: mobile browsers: numeric keyboard is forced for troop input

    Bugfixes:
    - Hero: Status display differs from actual state -> fixed
    - Hero portrait tooltip doesn't update -> fixed
    - double colon in several tooltips -> fixed
    - Reports: Village view can be different for players -> fixed
    - Truce: Reports of visits to other villages are hidden -> fixed
    - Alliance: Members: Online indicator icon color behaves incorrectly -> fixed
    - Alliance: Members List: online indicator tooltip shows wrong information -> fixed
    - Hero: Item: No space in water bucket message between "on" and the date if you try to use it twice a day -> fixed
    - Village overview: Language variable visible in dorf1.php with more than 1 hero -> fixed
    - Alliance: Attack notifications displayed incorrectly -> fixed
    - Buildings: "already at work" text misplaced -> fixed
    - UI: Text: Inconsistency: Buttons are not capitalized -> fixed
    - Report: Display error: Wrong casualties number when troops get captured by trapper -> fixed
    - T&C pops up prematurely on live servers -> fixed

    Game Travian: Legends Heroglyphs -18.5#2625

    Bugfixes:
    - Buildings: All level 19 buildings dont show costs for upgrading to level 20 -> fixed
    - Village overview : negative crop production is not marked red -> fixed
    - Marketplace: send resources: page not automatically updated after sending -> fixed

    Known issues:
    - Map: Village Popup: no new reports are displayed

  27. #27
    Senior Community Manager Minke's Avatar
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    Game Travian: Legends Heroglyphs - 42.4 #2647

    Bugfixes:
    - Reports: Village view can be different for players -> fixed
    - [includes Map: Village Popup: no new reports are displayed] -> fixed
    - Marketplace: Traderoutes: Error message when setting up trade route -> fixed
    - Profile: Changing profile spawns error message -> fixed
    - Report: Display error: Wrong casualties number when troops get captured by trapper -> fixed
    - Reload goes crazy if it takes more than 1 second -> fixed
    - Link List: Default Surrounding Reports link opens the archive tab if gold club is active -> fixed
    - Player deletion: Deleted account still has link in report -> fixed
    - Messages: Support: 'tips and info'-message answer button is clickable -> fixed
    - Statistics: Possible to gain defense points without defeating any troops -> fixed
    - Village Overview: Tab Warehouse: Time before troops starve inaccurate -> fixed
    - Main Building: WW: It is possible to select a level 0 WW for demolition -> fixed
    - Quests/Tutorial: World_07a has no reward -> fixed
    - Chrome + IE11: Popup in maps do not appear after clicking -> fixed
    - Artifact: Artifact of the fool sometimes does not change its scope/values -> fixed
    - Culture Points: Current amount of CPs is updated incorrectly -> fixed
    - Buildings: All level 19 buildings don't show costs for upgrading to level 20 -> fixed
    - Map: Map doesn't center on active village after fullscreen was activated -> fixed
    - IE11 and edge: Map: No Flag-Markers in Outline Menu -> fixed
    - Marketplace: Send resources: maximum portable amount of resources is not clickable on icons anymore -> fixed
    - Player: Account deletion: [COUNTDOWN] variable when player is not allowed to delete himself due to buying gold -> fixed
    - Trapper: After the timer runs out from a finished trapper, the game redirects you to dorf2.php -> fixed
    - T&C: Player ban: Banned players can still play ->fixed
    - Internet Explorer: All game related timers are not running up until the end properly ->fixed

    Game Travian: Legends Heroglyphs - 42.5 #2653

    Bugfixes:
    - Statistics: Top10: "robber of the week": Raiding someone gives points to the wrong player -> fixed

    Game Travian: Legends Heroglyphs - 42.9 #2663

    Bugfixes:
    - Statistics: Alliance att/def points are not displayed when either attacker or defender is not in an alliance

  28. #28
    Senior Community Manager Minke's Avatar
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    Game Travian: Legends Kraken - 22.1 #2679

    Features/Improvements:
    - Remove numeric keys for PC browsers - so that players can input big numbers without confusion.
    - Create new subtabs within the embassy - so that our UI is improved
    - Add "exit alliance"-action to embassy - so that players can leave their alliance where they've entered it.
    - Add comma to date and time setting overall in the game - to improve readability
    - Show nearby alliances in the embassy - so players have a better overview about the alliances around them
    - Show surrounding reports in the village/oasis detail view - so the game world activity is more visible for players
    - Create a new pop-up "window" in the game - to improve overview of all UI/UX elements we use
    - Delete Trade Routes to WWs after confederacy relationship ends - to be consistent with artefact behaviour
    - Change the "can't change hero's village" text - to improve clarity
    - Bring the player to the troop overview when releasing troops - so the player sees the result of his action
    - Color code the quest rewards if the reward exceeds the storage capacity - so players are warned if they loose resources.
    - Show how long it will take until a resource storage is full (or empty) in the resource tooltip - so players know when they should come back
    - Add an "edit"-link to the send troops tab - so that the player can go back and edit his troop selection
    - It is no longer necessary to refresh the page after buying gold
    - Show high crop consumption in the resource bar via red numbers - so that players note when they are in a village where crop is consumed
    - Remove the visibility of a "natar only" prerequisites - so we confuse players less
    - Link the icons of troops in the choose troops form to the unit stats page – so the player can get information about troops easier
    - Update the hero health bar when using ointment - so the player sees the result of their action without reloading the page
    - Show repairing icons in the village overview - so the game is more consistent.
    - Improve the tooltips of horses - so they take the Gaul tribe advantage into account
    - Save per account cookie information (and not per browser) - so that settings of different accounts don't interfere
    - Link to the combat simulator from the oasis detail view - so that player can learn about the combat system
    - Hide the Truce SysMessages after the truce ended


    Bugfixes:
    - Marketplace: Clicking 'send resources' freezes the arrival countdown timer -> fixed;
    - UI: Video: Building Feature: Button and text are not centered in box crossbrowser -> fixed
    - Rally Point: Possible to select negative troop amount -> fixed
    - World Wonder: You can upgrade a WW with inactive construction plans -> fixed
    - Alliance: Options Tab: It is missing a tooltip when logged in as sitter -> fixed
    - Pushing protection: Error prevents players from sending resources with type 3 connection -> fixed
    - Infobox: Gold "extend" button: Is missing a tooltip when logged in as sitter -> fixed
    - Confederacy: Conquer protection is removed if player joins a new alliance -> fixed
    - Village Overview: Misleading use of colour in dorf3.php smithy tab -> fixed
    - Village Overview: Smithy: "In progress" troop icon can be messy if researching in more than 1 village -> fixed
    - UI: Video: text indicating amount of adsales building used should not have brackets -> fixed
    - Auctions: Bypassing a gold confirmation popup is possible when exchanging gold to silver -> fixed
    - Colorblind: Alliance: Online indicators: colorblind icons are not used -> fixed
    - Rally Point: Farm list: US/UK date format breaks "last raid" layout -> fixed
    - Auctions: Exchange office: smallest package pop-up does not open the payment wizard -> fixed
    - Tutorial: Skip tutorial: "Unknown id" popup appears after registering -> fixed
    - World Wonder: Image in instructions window has black background -> fixed
    - Server time: Changing timezone does not switch the server time on some pages -> fixed
    - Layout error: Village Map Info Overview: Line is overlapping through Main UI -> fixed
    - Alliance: Profile: Members: No vacation mode note anymore visible -> fixed
    - IE: Javascript error prevents opening the gold shop -> fixed
    - Reports: Archive: Broken report/ Blank page for reinforcer under special circumstances -> fixed
    - Tutorial: The "Hints on/off" button wrong visual state when the Tutorial Dialog is opened -> fixed
    - Statistics: Deleted Player: Blank line after deletion -> fixed
    - Tutorial: Disable Help task skipped -> fixed
    - Preferences of user are taken from account itself, not from the person logging in (a sitter) -> fixed
    - Payment: Banned players cannot access gold shop -> fixed

  29. #29
    Senior Community Manager Minke's Avatar
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    Game Travian: Legends Kraken - 41.1 #2698

    Features/Improvements:
    - New reports for cases where troops return without doing anything
    - The expand view in the auctions got improved - to give players more meaningful information

    Bugfixes:
    - Tooltip shows incorrect resource type
    - World Wonder: Not possible to upgrade WW further than lvl 49
    - Contribution javascript has error in Internet Explorer < 11
    - Building: Palace: Text: Error message "The password is wrong" has an unwanted indent
    - Profile: Not possible to change village name
    - Scattered Empire: world finished too early, because two building events were running at the same time instead of one
    - Tutorial popups are too narrow
    - Preferences of user are taken from account itself, not from the person logging in (a sitter)
    - Vacation Mode: Possible to enter vacation mode with hero on adventure
    - Statistics: Wrong player is highlighted when paginator is used
    - Troop Forwarding: Troop movements are separated unnecessarily
    - Hero: Using points removes percentage sign
    - Combat: Possible to lower loyalty despite alliance confederacy in the last 2 days
    - Village Overview: Village list link wrong when looking at villages of other players

  30. #30

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    Dear Players

    Our new release "Oktoberfest" will be installed on our servers in the coming days. Please find the changelog below:


    Feature
    TRAIVBXXIV-2014 - Add a tool tip to the "You are under attack"-Icons - to explain the player a missing rally point.
    TRAIVBXXIV-2867 - Add links to the icons under the profile picture - to improve usability
    TRAIVBXXIV-2873 - Add star to the window with tabs - that people can choose their preferred default view

    Bugfixes
    TRAIVBXXIV-3323 - Rally Point: Troop Evasion: Attacking troops disappear when the defending account is a new account
    TRAIVBXXIV-3314 - Building: Adsales: upgrading doesn't start after watching the video
    TRAIVBXXIV-3216 - Refactor the dialogs - so that they are always centered correctly
    TRAIVBXXIV-3291 - Banned account: It is possible to contribute to alliance bonus and spend gold
    TRAIVBXXIV-3281 - Exchange the online state icons in the alliances - so players can easier differ between different states
    TRAIVBXXIV-3233 - Implement hero status pictures for different states - so we always show the artwork we have.
    TRAIVBXXIV-2982 - Get rid of AEu feature and unify it to the Territorial scenario (which is based on AEu) - to simplify code
    TRAIVBXXIV-2592 - Quest reward text display overhauled - to improve stability of this part
    TRAIVBXXIV-2093 - Change the URL in the browser adress bar while browsing the world map - so a reload doesn't open the map from scratch
    TRAIVBXXIV-3289 - Auctions: Not possible to place bid
    TRAIVBXXIV-3287 - Buildings: Not possible to cancel construction
    TRAIVBXXIV-3285 - RoA: Alliance Bonuses: The table Contribution of the week resets not once a week as is written in the title
    TRAIVBXXIV-3217 - RoA: Alliance: Bonuses: RTL: Scrollbar is displayed for the bonuses description in FF
    TRAIVBXXIV-3175 - RoA: Alliance: Bonuses: bonuses bars move location, bonuses buttons are displayed incorrectly when zoomed out with broswer
    TRAIVBXXIV-3273 - PaymentShopV2: Buy gold menu: Nothing happens when clicking on 'Buy gold' button
    TRAIVBXXIV-3272 - Marketplace: Send resources: Not possible to find village with more than 20 characters
    TRAIVBXXIV-3205 - RoA: Alliance Bonus: Progress bar: past bonus value labels should not be visible
    TRAIVBXXIV-3244 - ShopUIV2: packages break into the next line when they have the same size
    TRAIVBXXIV-3131 - Alliance diplomacy to be refactored to use TGAlliance - to improve code reliability
    TRAIVBXXIV-3220 - RoA: Switching between mount and unmount doesn't update the hero speed text
    TRAIVBXXIV-3214 - Alliance: Message: Invitation IGM does not include link of inviting player and alliance
    TRAIVBXXIV-3267 - Payment: Image overlaps with price
    TRAIVBXXIV-3264 - Payment: Sitter is able to buy gold without having the rights
    TRAIVBXXIV-3176 - Hide reports about failed (for technical reasons) attacks - to improve user expirience
    TRAIVBXXIV-3258 - Alliance bonuses: Missing language variable "contribute Resources" is not listed in the translation tool
    TRAIVBXXIV-3211 - Support: Messages: Admin account names are not auto-suggested in the recipient field
    TRAIVBXXIV-2550 - Replace the ally member rights columns with a flags column - to make it more flexible
    TRAIVBXXIV-3227 - Marketplace: Buy: Paginator: Switching between ratios 1:1 and 1:x can produce empty results
    TRAIVBXXIV-3228 - Messages: The button which leads to travian answers page is missed for Ignored players tab
    TRAIVBXXIV-3255 - Alliance: Translation is missed for Change alliance description in Options tab
    TRAIVBXXIV-3241 - Alliance options: Profile tab: The title of the position overlays the name of the user
    TRAIVBXXIV-3239 - Alliance: Members tab: The name of member is wrong when clicking on Specialization button
    TRAIVBXXIV-3263 - PaymentShopV3: locale is not passed to the payment API
    TRAIVBXXIV-2451 - Update the adventure start button - to make life of some bots harder
    TRAIVBXXIV-3242 - PaymentShop V2: new pop up size changes brake layout
    TRAIVBXXIV-3222 - Hero: Attributes: Village name/link is not displayed in the hero state, when attacking a village
    TRAIVBXXIV-3235 - Welcome Screen: Wrong display behaviour in Safari on Mac
    TRAIVBXXIV-3236 - Cut the V2 paymentshop a bit smaller - so that we support our minimal resolution better.
    TRAIVBXXIV-2262 - Change the artifact checks, so that the bonus could be 0
    TRAIVBXXIV-3230 - PaymentShop V2: Package image is stretched to the size of the package border
    TRAIVBXXIV-3225 - In the GTL overview there is no longer the amount of gold shown, the player can transfer
    TRAIVBXXIV-3145 - Disable the marketplace link in the overview - to give information and prevent errors
    TRAIVBXXIV-3177 - Crop balance overview: Oasis: Reinforcement: Consumption value depicted incorrectly
    TRAIVBXXIV-3160 - Hero Overview: Appearance tab: The arrow doesn't collapse the menu
    TRAIVBXXIV-3144 - Count higher train troops orders to the daily quests - so that we improved our daily quests based on player wishes
    TRAIVBXXIV-3183 - Regions: region unlock progress bar extends under map
    TRAIVBXXIV-3042 - Hero: Items: Unequipping stackable items does not always work on first click

  31. #31

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    T4.4 (Oktoberfest) Hotfix– 1.10 (2843)

    Bugfixes
    TRAIVBXXIV-3459 Rally Point: Troop Merge: Incorrect amount of troops merged if reinforcements arrive while merge page is open
    TRAIVBXXIV-3456 Troop Merging: Possible to see anyone's troops
    TRAIVBXXIV-3448 Mainpage: GTL: Target Player cannot be found if their username has a space (Gold Transfer Link)
    TRAIVBXXIV-3451 Barracks: You can train double troops when you don't have enough resources for the second group

  32. #32

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    Changelog & Rolloutplan
    T4.4 (Walrus) Patch – 20.3 (2866)


    Feature
    TRAIVBXXIV-3408 - Enable modified female heros for Iran - to react on customers wishes
    TRAIVBXXIV-3391 - Make the whole mini map bar clickable - so the player doesn't has to aim as hard as he has to now
    TRAIVBXXIV-3398 - Improve the Problem "hero adventures end while hero is otw" - to react on player feedback
    TRAIVBXXIV-3422 - Create Twitter client for consuming Twitter API - to prepare for twitter integration
    TRAIVBXXIV-3363 - Announce truce via infobox - to increase awareness for the players
    TRAIVBXXIV-3188 - Offer multiple recipients for IGM - so we react on players wishes.


    Changelog & Rolloutplan
    T4.4 (Walrus) Release – 42 (2874)



    Feature
    TRAIVBXXIV-3486 - Remove running merchants on conquer village event
    TRAIVBXXIV-3485 - Adjust the Edit Players Profile page a bit to have aligned elements in there
    TRAIVBXXIV-3411 - Redirected back to the original URL after a login
    TRAIVBXXIV-3446 - Every tab in the payment popup should be accessible with an URL
    TRAIVBXXIV-3394 - RoA: Quest - "Train 3 settlers" quest will be completed as soon as player trains 3 settlers
    TRAIVBXXIV-3491 - Goria Medal will now change with the E-Mail when you do an E-Mail change



    Bugfixes
    TRAIVBXXIV-3522 - Hero: Items: Auction: It isn't possible to sell your Gelding for 100 silver
    TRAIVBXXIV-3479 - Dead hero information: Mozilla: the text near the exchange button isn't aligned to the left side
    TRAIVBXXIV-3463 - Hero: Attributes: Dead hero information: Gold exchange button is inactive when there is enough resources
    TRAIVBXXIV-3518 - Game end: System message doesn't fill the placeholders for alliance and player
    TRAIVBXXIV-3498 - Options: Account: Delete account doesn't show the timer (only after refreshing)
    TRAIVBXXIV-3511 - Earn gold: The table does't update immediately as the gold is awared
    TRAIVBXXIV-3508 - Hero: Auction: Bids: not possible to delete a bid (redirection to Attributes tab)
    TRAIVBXXIV-3461 - Dead hero information: Attributes: In case of gold exchange button is shown the clock has wrong layout
    TRAIVBXXIV-3513 - Sitter: When a sitter write an IGM there is no more the information "written by sitter"
    TRAIVBXXIV-3484 - Treasury: Artefact of the fool sometimes does not cancel its effect after changing it
    TRAIVBXXIV-3497 - Residence/Palace: Loyalty generates without a residence/palace
    TRAIVBXXIV-3509 - Rally Point: Troops are added to village before they arrive causing them to be deleted
    TRAIVBXXIV-3516 - Rally Point: Settle village: Double clicking the settle button will send two groups of settlers
    TRAIVBXXIV-3502 - Artefact: Artefact of the fool with effect of increasing cranny's capacity (*500 , *200) doesn't work
    TRAIVBXXIV-3473 - IGMs, Reports: Mark as unread does not update unread items bubble
    TRAIVBXXIV-3452 - Auctions & Player deletion: multiple problems while deleted player is the highest bidder
    TRAIVBXXIV-3482 - IGM: Can't delete messages from other players
    TRAIVBXXIV-3435 - IGM: Messages to yourself cannot be deleted on the first attempt
    TRAIVBXXIV-3471 - Alliance: Members: Online status is displayed not correctly
    TRAIVBXXIV-3436 - Tab: Tabs go a bit down after mouse over
    TRAIVBXXIV-3406 - Troops: Combat: Catapults hit targets in wrong order
    TRAIVBXXIV-3418 - Gold Menu: Advantages: Bonus countdown timer doesn't update


    ROLLOUT TBC

  33. #33

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    Changelog & Rolloutplan
    T4.4 (Walrus) Release – 42 (2874)



    Feature
    TRAIVBXXIV-3486 - Remove running merchants on conquer village event
    TRAIVBXXIV-3485 - Adjust the Edit Players Profile page a bit to have aligned elements in there
    TRAIVBXXIV-3411 - Redirected back to the original URL after a login
    TRAIVBXXIV-3446 - Every tab in the payment popup should be accessible with an URL
    TRAIVBXXIV-3394 - RoA: Quest - "Train 3 settlers" quest will be completed as soon as player trains 3 settlers
    TRAIVBXXIV-3491 - Goria Medal will now change with the E-Mail when you do an E-Mail change



    Bugfixes
    TRAIVBXXIV-3522 - Hero: Items: Auction: It isn't possible to sell your Gelding for 100 silver
    TRAIVBXXIV-3479 - Dead hero information: Mozilla: the text near the exchange button isn't aligned to the left side
    TRAIVBXXIV-3463 - Hero: Attributes: Dead hero information: Gold exchange button is inactive when there is enough resources
    TRAIVBXXIV-3518 - Game end: System message doesn't fill the placeholders for alliance and player
    TRAIVBXXIV-3498 - Options: Account: Delete account doesn't show the timer (only after refreshing)
    TRAIVBXXIV-3511 - Earn gold: The table does't update immediately as the gold is awared
    TRAIVBXXIV-3508 - Hero: Auction: Bids: not possible to delete a bid (redirection to Attributes tab)
    TRAIVBXXIV-3461 - Dead hero information: Attributes: In case of gold exchange button is shown the clock has wrong layout
    TRAIVBXXIV-3513 - Sitter: When a sitter write an IGM there is no more the information "written by sitter"
    TRAIVBXXIV-3484 - Treasury: Artefact of the fool sometimes does not cancel its effect after changing it
    TRAIVBXXIV-3497 - Residence/Palace: Loyalty generates without a residence/palace
    TRAIVBXXIV-3509 - Rally Point: Troops are added to village before they arrive causing them to be deleted
    TRAIVBXXIV-3516 - Rally Point: Settle village: Double clicking the settle button will send two groups of settlers
    TRAIVBXXIV-3502 - Artefact: Artefact of the fool with effect of increasing cranny's capacity (*500 , *200) doesn't work
    TRAIVBXXIV-3473 - IGMs, Reports: Mark as unread does not update unread items bubble
    TRAIVBXXIV-3452 - Auctions & Player deletion: multiple problems while deleted player is the highest bidder
    TRAIVBXXIV-3482 - IGM: Can't delete messages from other players
    TRAIVBXXIV-3435 - IGM: Messages to yourself cannot be deleted on the first attempt
    TRAIVBXXIV-3471 - Alliance: Members: Online status is displayed not correctly
    TRAIVBXXIV-3436 - Tab: Tabs go a bit down after mouse over
    TRAIVBXXIV-3406 - Troops: Combat: Catapults hit targets in wrong order
    TRAIVBXXIV-3418 - Gold Menu: Advantages: Bonus countdown timer doesn't update


    01.12.2016 ~15:00 GMT+1 -- NO, IL, HR, US, LT

  34. #34

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    T4.4 (Capslock) Release – 1 (2890)





    Feature
    TRAIVBXXIV-3607 - Show the right reason why players can't send resources once the game world ended






    Bugfixes
    TRAIVBXXIV-3644 - WW: Building plan natar village doesn't disappear after conquering artifact
    TRAIVBXXIV-3550 - Auction: Silver Exchange: Redeem confirmation can be triggered multiple times, exchanging more gold than depicted
    TRAIVBXXIV-3631 - RoA: Pushing Protection: Not possible to get resources raiding an occupied oasis
    TRAIVBXXIV-3612 - Residence/Palace: Level of building does not increase loyalty generation speed
    TRAIVBXXIV-3478 - Links to the customer service survey are displayed incorrectly in the in-game messages
    TRAIVBXXIV-3576 - RoA: Alliance: Bonuses Tab: Bonus overview box resets collapse state upon refresh or changing pages
    TRAIVBXXIV-3464 - Reports: Defending hero is displayed in the attacker table in case attacking own village
    TRAIVBXXIV-3468 - Resource Production: Crop production doesn't update in dorf1.php after activating crop bonus
    TRAIVBXXIV-3567 - Troop forwarding: Crop supply: Crop production doesn't update after forwarding troops from an oasis
    TRAIVBXXIV-3512 - Infobox: Resource Bonus: Expiring bonus info box disappears
    TRAIVBXXIV-3524 - Message system: Helpcenter messages corrupt IGM Message View




    21.12.2016 ~09:00 EST -- US

  35. #35

    Default

    Feature
    TRAIVBXXIV-3592 - We want to implement the designed upgrade building UI - so we improve our visual appearance
    TRAIVBXXIV-3589 - We want to improve rally point's oasis overview - to react on player feedback
    TRAIVBXXIV-3608 - We want to use the same tooltip mechanic for oasis as in villages - so that we show consistency at the game world end.
    TRAIVBXXIV-3609 - We want to inform the player when we cancel his auction - to reduce confusion/questions




    Bugfixes


    TRAIVBXXIV-3684 - We want to change the title of a "sent" column in reports and messages - to mark the correct action and avoid confusion
    TRAIVBXXIV-3715 - Rally Point: Forward: Troops go missing after second forward, but still use crop
    TRAIVBXXIV-3688 - Map: Oasis: Raid unoccupied oasis link is disabled incorrectly
    TRAIVBXXIV-3606 - Gloria: Medals: The medals show ??? in tooltip instead of player's name - non-latin characters missing
    TRAIVBXXIV-3678 - Ban: Unoccupied oasis: Banned player cannot open unoccupied oasises
    TRAIVBXXIV-3651 - Daily quests: Players receive points for training troops without training troops
    TRAIVBXXIV-3641 - Profile: text is not wrapped correctly within box after saving

    07.02.2017 ~15:00 GMT+1 -- NO, IL, HR, US, LT

    There will be a short downtime today 0900 EST while the update is installed

  36. #36

    Default

    Changelog & Rolloutplan
    T4.4 (Capslock) Hotfix – 45.3 (2969)




    Feature
    TRAIVBXXIV-3753 - A rework of the "contribute to alliance bonus"-daily quest - so that the amount of needed contributions increases with the amount of villages you have
    TRAIVBXXIV-3784 - A change of the description text in the Residence and Palace - to reflect the real usage of the buildings
    TRAIVBXXIV-3685 - Show an explanation for the RoA Pushing Protection - so that this hint is usefull.
    TRAIVBXXIV-3776 - Fix an edge case in Videos - so master builder doesn't interfere with it
    TRAIVBXXIV-3777 - Add the server speed factor to repairing traps - so that on speed servers traps repairing are faster
    TRAIVBXXIV-3778 - Use the same tooltip mechanic for abandoned valleys as in villages and oasis - so that we show consistency at the game world end.
    TRAIVBXXIV-3779 - Visually disable the exchange buttons when there is no free crop - to prevent players feeling cheated
    TRAIVBXXIV-3780 - Change the text "show more" to "show less" where appropriate, to reflect real interaction.


    Bugfixes
    TRAIVBXXIV-3745 - RoA: Alliance Bonus: bubble is not aligned with level node indicator
    TRAIVBXXIV-3720 - Master builder: There is no information that the building is under construction when it is upgrading to the max level
    TRAIVBXXIV-3711 - Smithy: improve button is not updated to disabled state in case not enough resources
    TRAIVBXXIV-3752 - Change the color of a region - so that it has distinguishable borders.
    TRAIVBXXIV-3725 - Natars: No reports when being attacked after settling in the grey death zone
    TRAIVBXXIV-3817 - Academy/Smithy: There is no research timer anymore

    Rollout:
    with downtime(~15 to ~45 Minutes)


    21.02.2017 ~ 09:00 EST (~14:00 UTC)

  37. #37

    Default

    Feature
    TRAIVBXXIV-3838 - Give users the ability to use the master builder even when there is enough resources when no building slots are available
    TRAIVBXXIV-3823 - Prevent the change of alliance name after the world ended




    Bugfixes
    TRAIVBXXIV-3906 - Alliance: Confederacy forums are not shown anymore after reopening the page
    TRAIVBXXIV-3861 - Marketplace: incoming merchants events are canceled after the village was conquered
    TRAIVBXXIV-3731 - Vacation: Oasis: Can't enter vacation mode after your oasis has been deleted in the hero's mansion if there are still incoming attacks
    TRAIVBXXIV-3712 - Daily Quests: Incorrect text variable in the 'Win an auction' quest
    TRAIVBXXIV-3662 - Attributes: When the section 'Attributes' is collapsed available points aren't displayed
    TRAIVBXXIV-3693 - Main Building: Demolish: it was incorrectly possible to demolish a building while it was being upgraded
    TRAIVBXXIV-3740 - IGM: Clicking on column 'Received' or 'Sent' does not sort messages by the time
    TRAIVBXXIV-3665 - Report: Rally point: amount of surviving troops is displayed incorrectly in battle report due to rounding
    TRAIVBXXIV-3687 - Attributes: The arrow doesn't change the direction after clicking on it
    TRAIVBXXIV-3628 - Statistics: General: text was missing colons
    TRAIVBXXIV-3827 - Deletion: IGMs of deleted players can not be read
    TRAIVBXXIV-3661 - Attributes: While switching between different tabs in hero overview the orange label 'Please save your changes' appears for a second
    TRAIVBXXIV-3830 - Alliance: No feedback after clicking "Quit alliance" button in case there is no Embassy
    TRAIVBXXIV-3822 - UI: There is the description is behind the image of the French language for Cranny and some other buildings
    TRAIVBXXIV-3811 - Alliance: Invitation mail: link to embassy broken


    14.03.2017 ~ 08:00 EDT 15:00 GMT+1

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